deskflow/src/lib/synergy/win32/AppUtilWindows.h

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/*
* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
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*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
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*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "synergy/AppUtil.h"
#include "base/String.h"
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#define WIN32_LEAN_AND_MEAN
#include "Windows.h"
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#define ARCH_APP_UTIL AppUtilWindows
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class IEventQueue;
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enum AppExitMode {
kExitModeNormal,
kExitModeDaemon
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};
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class AppUtilWindows : public AppUtil {
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public:
AppUtilWindows(IEventQueue* events);
virtual ~AppUtilWindows();
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int daemonNTStartup(int, char**);
int daemonNTMainLoop(int argc, const char** argv);
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void debugServiceWait();
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int run(int argc, char** argv);
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void exitApp(int code);
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void beforeAppExit();
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static AppUtilWindows& instance();
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void startNode();
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SYNERGY-1032 - Send secure input notifications to client (#7043) * SYNERGY-1017 - Try usnig NSUserNotification * SYNERGY-1032 - Use UNUserNotificationCenter instead of deprecated notifications * SYNERGY-1032 - Update app delegate and add log after notification access * SYNERGY-1032 - Try using deprecated notification * SYNERGY-1032 - Add notifications to the platform dependant code * SYNERGY-1032 - Check for development builds before asking permission for notifications * SYNERGY-1032 - Remove old notification and secure input detection * SYNERGY-1032 - Add permission request to the main app * SYNERGY-1032 - Only show notifications on server * SYNERGY-1032 - Request and show notification from main app * SYNERGY-1032 - Remove logging from OSX helpers * SYNERGY-1032 - Add UN notification for testing * SYNERGY-1032 - Show notification once * SYNERGY-1032 - Try replicating old flow * SYNERGY-1032 - Reuse notification center * SYNERGY-1032 - Send notification after granting permission * SYNERGY-1032 - Update app delegate * SYNERGY-1032 - Remove deprecated property * SYNERGY-1032 - Add output for debugging * SYNERGY-1032 - Try updating delegate * SYNERGY-1032 - Print current bundle name * SYNERGY-1032 - Add AppDelegate to the server * SYNERGY-1032 - Move notification creation to synergy app * SYNERGY-1032 - Update notification text * SYNERGY-1032 - Fix QString conversion for notification * SYNERGY-1032 - Move notification creation outside the handler * SYNERGY-1032 - Remove debug notification, show notification with no delay * SYNERGY-1032 - Show notification inside the completion handler * SYNERGY-1032 - Remove timed notification trigger * SYNERGY-1032 - Request permissions on synergy start * SYNERGY-1032 - Remove unused includes * SYNERGY-1032 - Update changelog * SYNERGY-1032 - Add empty notification implementations for Windows and Linux * SYNERGY-1032 - Removed temporary debug messages * SYNERGY-1032 - Resolve code smell * SYNERGY-1032 - Add base code for handling sending secure input notification * SYNERGY-1032 - Compile on Mac * SYNERGY-1032 - Allow client downgrade for 1.7 down to 1.6 * SYNERGY-1032 - Add utility to show notifications. Update secure input message format * SYNERGY-1032 - Update notification util on Mac * SYNERGY-1032 - Don't disconnect on invalid message from client * SYNERGY-1032 - Remove unused code * SYNERGY-1032 - Update changelog * SYNERGY-1032 - Update secure input notification message * SYNERGY-1032 - Better formatting for debug comments * SYNERGY-1032 - Resolve code smells * SYNERGY-1032 - Resolve more code smells * SYNERGY-1032 - Revert log level change * SYNERGY-1032 - Resolve merge error
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void showNotification(const String& title, const String& text) const override;
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private:
AppExitMode m_exitMode;
IEventQueue* m_events;
static BOOL WINAPI consoleHandler(DWORD Event);
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};