deskflow/src/lib/server/ClientProxyUnknown.h

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/*
* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2004 Chris Schoeneman
*
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* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
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* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "base/Event.h"
#include "base/EventTypes.h"
#include "base/String.h"
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class ClientProxy;
class EventQueueTimer;
namespace deskflow {
class IStream;
}
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class Server;
class IEventQueue;
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class ClientProxyUnknown
{
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public:
ClientProxyUnknown(deskflow::IStream *stream, double timeout, Server *server, IEventQueue *events);
ClientProxyUnknown(ClientProxyUnknown const &) = delete;
ClientProxyUnknown(ClientProxyUnknown &&) = delete;
~ClientProxyUnknown();
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ClientProxyUnknown &operator=(ClientProxyUnknown const &) = delete;
ClientProxyUnknown &operator=(ClientProxyUnknown &&) = delete;
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//! @name manipulators
//@{
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//! Get the client proxy
/*!
Returns the client proxy created after a successful handshake
(i.e. when this object sends a success event). Returns NULL
if the handshake is unsuccessful or incomplete.
*/
ClientProxy *orphanClientProxy();
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//! Get the stream
deskflow::IStream *getStream()
{
return m_stream;
}
//@}
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private:
void sendSuccess();
void sendFailure();
void addStreamHandlers();
void addProxyHandlers();
void removeHandlers();
void initProxy(const String &name, int major, int minor);
void removeTimer();
void handleData(const Event &, void *);
void handleWriteError(const Event &, void *);
void handleTimeout(const Event &, void *);
void handleDisconnect(const Event &, void *);
void handleReady(const Event &, void *);
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private:
deskflow::IStream *m_stream;
EventQueueTimer *m_timer;
ClientProxy *m_proxy;
bool m_ready;
Server *m_server;
IEventQueue *m_events;
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};