deskflow/src/lib/client/ServerProxy.h

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/*
* synergy -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
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*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
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*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "synergy/clipboard_types.h"
#include "synergy/key_types.h"
#include "base/Event.h"
#include "base/Stopwatch.h"
#include "base/String.h"
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class Client;
class ClientInfo;
class EventQueueTimer;
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class IClipboard;
namespace synergy { class IStream; }
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class IEventQueue;
//! Proxy for server
/*!
This class acts a proxy for the server, converting calls into messages
to the server and messages from the server to calls on the client.
*/
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class ServerProxy {
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public:
/*!
Process messages from the server on \p stream and forward to
\p client.
*/
ServerProxy(Client* client, synergy::IStream* stream, IEventQueue* events);
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ServerProxy(ServerProxy const &) =delete;
ServerProxy(ServerProxy &&) =delete;
~ServerProxy();
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ServerProxy& operator=(ServerProxy const &) =delete;
ServerProxy& operator=(ServerProxy &&) =delete;
//! @name manipulators
//@{
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void onInfoChanged();
bool onGrabClipboard(ClipboardID);
void onClipboardChanged(ClipboardID, const IClipboard*);
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//@}
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// sending file chunk to server
void fileChunkSending(UInt8 mark, char* data, size_t dataSize);
// sending dragging information to server
void sendDragInfo(UInt32 fileCount, const char* info, size_t size);
#ifdef TEST_ENV
void handleDataForTest() { handleData(Event(), NULL); }
#endif
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protected:
enum EResult { kOkay, kUnknown, kDisconnect };
EResult parseHandshakeMessage(const UInt8* code);
EResult parseMessage(const UInt8* code);
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private:
// if compressing mouse motion then send the last motion now
void flushCompressedMouse();
void sendInfo(const ClientInfo&);
void resetKeepAliveAlarm();
void setKeepAliveRate(double);
// modifier key translation
KeyID translateKey(KeyID) const;
KeyModifierMask translateModifierMask(KeyModifierMask) const;
// event handlers
void handleData(const Event&, void*);
void handleKeepAliveAlarm(const Event&, void*);
// message handlers
void enter();
void leave();
void setClipboard();
void grabClipboard();
void keyDown();
void keyRepeat();
void keyUp();
void mouseDown();
void mouseUp();
void mouseMove();
void mouseRelativeMove();
void mouseWheel();
void screensaver();
void resetOptions();
void setOptions();
void queryInfo();
void infoAcknowledgment();
void fileChunkReceived();
void dragInfoReceived();
void handleClipboardSendingEvent(const Event&, void*);
SYNERGY-1032 - Send secure input notifications to client (#7043) * SYNERGY-1017 - Try usnig NSUserNotification * SYNERGY-1032 - Use UNUserNotificationCenter instead of deprecated notifications * SYNERGY-1032 - Update app delegate and add log after notification access * SYNERGY-1032 - Try using deprecated notification * SYNERGY-1032 - Add notifications to the platform dependant code * SYNERGY-1032 - Check for development builds before asking permission for notifications * SYNERGY-1032 - Remove old notification and secure input detection * SYNERGY-1032 - Add permission request to the main app * SYNERGY-1032 - Only show notifications on server * SYNERGY-1032 - Request and show notification from main app * SYNERGY-1032 - Remove logging from OSX helpers * SYNERGY-1032 - Add UN notification for testing * SYNERGY-1032 - Show notification once * SYNERGY-1032 - Try replicating old flow * SYNERGY-1032 - Reuse notification center * SYNERGY-1032 - Send notification after granting permission * SYNERGY-1032 - Update app delegate * SYNERGY-1032 - Remove deprecated property * SYNERGY-1032 - Add output for debugging * SYNERGY-1032 - Try updating delegate * SYNERGY-1032 - Print current bundle name * SYNERGY-1032 - Add AppDelegate to the server * SYNERGY-1032 - Move notification creation to synergy app * SYNERGY-1032 - Update notification text * SYNERGY-1032 - Fix QString conversion for notification * SYNERGY-1032 - Move notification creation outside the handler * SYNERGY-1032 - Remove debug notification, show notification with no delay * SYNERGY-1032 - Show notification inside the completion handler * SYNERGY-1032 - Remove timed notification trigger * SYNERGY-1032 - Request permissions on synergy start * SYNERGY-1032 - Remove unused includes * SYNERGY-1032 - Update changelog * SYNERGY-1032 - Add empty notification implementations for Windows and Linux * SYNERGY-1032 - Removed temporary debug messages * SYNERGY-1032 - Resolve code smell * SYNERGY-1032 - Add base code for handling sending secure input notification * SYNERGY-1032 - Compile on Mac * SYNERGY-1032 - Allow client downgrade for 1.7 down to 1.6 * SYNERGY-1032 - Add utility to show notifications. Update secure input message format * SYNERGY-1032 - Update notification util on Mac * SYNERGY-1032 - Don't disconnect on invalid message from client * SYNERGY-1032 - Remove unused code * SYNERGY-1032 - Update changelog * SYNERGY-1032 - Update secure input notification message * SYNERGY-1032 - Better formatting for debug comments * SYNERGY-1032 - Resolve code smells * SYNERGY-1032 - Resolve more code smells * SYNERGY-1032 - Revert log level change * SYNERGY-1032 - Resolve merge error
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void secureInputNotification();
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private:
typedef EResult (ServerProxy::*MessageParser)(const UInt8*);
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Client* m_client;
synergy::IStream* m_stream;
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UInt32 m_seqNum;
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bool m_compressMouse;
bool m_compressMouseRelative;
SInt32 m_xMouse, m_yMouse;
SInt32 m_dxMouse, m_dyMouse;
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bool m_ignoreMouse;
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KeyModifierID m_modifierTranslationTable[kKeyModifierIDLast];
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double m_keepAliveAlarm;
EventQueueTimer* m_keepAliveAlarmTimer;
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MessageParser m_parser;
IEventQueue* m_events;
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};