deskflow/src/lib/platform/MSWindowsEventQueueBuffer.h

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/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
#pragma once
#include "base/IEventQueueBuffer.h"
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#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
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class IEventQueue;
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//! Event queue buffer for Win32
class MSWindowsEventQueueBuffer : public IEventQueueBuffer
{
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public:
MSWindowsEventQueueBuffer(IEventQueue *events);
virtual ~MSWindowsEventQueueBuffer();
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// IEventQueueBuffer overrides
virtual void init()
{
}
virtual void waitForEvent(double timeout);
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virtual Type getEvent(Event &event, uint32_t &dataID);
virtual bool addEvent(uint32_t dataID);
virtual bool isEmpty() const;
virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
virtual void deleteTimer(EventQueueTimer *) const;
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private:
DWORD m_thread;
UINT m_userEvent;
MSG m_event;
UINT m_daemonQuit;
IEventQueue *m_events;
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};