2012-06-10 16:50:54 +00:00
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/*
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2024-09-17 19:00:25 +00:00
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* Deskflow -- mouse and keyboard sharing utility
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2025-01-24 00:11:17 +00:00
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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2012-06-10 16:50:54 +00:00
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*/
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2014-02-28 12:36:45 +00:00
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#pragma once
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#include "base/IEventQueueBuffer.h"
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2012-06-10 16:50:54 +00:00
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#define WIN32_LEAN_AND_MEAN
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2014-02-28 12:36:45 +00:00
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#include <Windows.h>
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2012-06-10 16:50:54 +00:00
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2013-06-29 14:17:49 +00:00
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class IEventQueue;
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2012-06-10 16:50:54 +00:00
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//! Event queue buffer for Win32
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2024-10-17 18:04:35 +00:00
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class MSWindowsEventQueueBuffer : public IEventQueueBuffer
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{
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2012-06-10 16:50:54 +00:00
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public:
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2024-07-02 19:07:06 +00:00
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MSWindowsEventQueueBuffer(IEventQueue *events);
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virtual ~MSWindowsEventQueueBuffer();
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2012-06-10 16:50:54 +00:00
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2024-07-02 19:07:06 +00:00
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// IEventQueueBuffer overrides
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2024-10-17 18:04:35 +00:00
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virtual void init()
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{
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}
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2024-07-02 19:07:06 +00:00
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virtual void waitForEvent(double timeout);
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2025-01-11 02:13:19 +00:00
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virtual Type getEvent(Event &event, uint32_t &dataID);
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virtual bool addEvent(uint32_t dataID);
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2024-07-02 19:07:06 +00:00
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virtual bool isEmpty() const;
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virtual EventQueueTimer *newTimer(double duration, bool oneShot) const;
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virtual void deleteTimer(EventQueueTimer *) const;
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2012-06-10 16:50:54 +00:00
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private:
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2024-07-02 19:07:06 +00:00
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DWORD m_thread;
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UINT m_userEvent;
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MSG m_event;
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UINT m_daemonQuit;
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IEventQueue *m_events;
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2012-06-10 16:50:54 +00:00
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};
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