chore: src/gui/Action initilize items in class when possible
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48e357f111
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1d43e7c626
2 changed files with 7 additions and 15 deletions
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@ -30,14 +30,6 @@ const char *Action::m_SwitchDirectionNames[] = {"left", "right", "up", "down"};
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const char *Action::m_LockCursorModeNames[] = {"toggle", "on", "off"};
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const char *Action::m_LockCursorModeNames[] = {"toggle", "on", "off"};
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Action::Action()
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Action::Action()
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: m_KeySequence(),
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m_Type(keystroke),
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m_TypeScreenNames(),
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m_SwitchScreenName(),
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m_SwitchDirection(switchLeft),
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m_LockCursorMode(lockCursorToggle),
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m_ActiveOnRelease(false),
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m_HasScreens(false)
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{
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{
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}
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}
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@ -151,13 +151,13 @@ protected:
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private:
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private:
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KeySequence m_KeySequence;
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KeySequence m_KeySequence;
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int m_Type;
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int m_Type = keystroke;
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QStringList m_TypeScreenNames;
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QStringList m_TypeScreenNames = QStringList();
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QString m_SwitchScreenName;
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QString m_SwitchScreenName = QString();
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int m_SwitchDirection;
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int m_SwitchDirection = switchLeft;
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int m_LockCursorMode;
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int m_LockCursorMode = lockCursorToggle;
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bool m_ActiveOnRelease;
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bool m_ActiveOnRelease = false;
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bool m_HasScreens;
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bool m_HasScreens = false;
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bool m_restartServer;
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bool m_restartServer;
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static const char *m_ActionTypeNames[];
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static const char *m_ActionTypeNames[];
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