refactor: Simplify lock_guard usage by removing explicit mutex type
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3bcc1e11ed
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24d1d4e620
5 changed files with 18 additions and 18 deletions
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@ -40,7 +40,7 @@ AppUtilWindows::AppUtilWindows(IEventQueue *events) : m_events(events), m_exitMo
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// Waiting for the event loop start prevents race condition in fast fail scenario,
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// where the dtor is called just before the event loop starts.
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LOG_DEBUG("waiting for event thread to start");
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std::unique_lock<std::mutex> lock(m_eventThreadStartedMutex);
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std::unique_lock lock(m_eventThreadStartedMutex);
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m_eventThreadStartedCond.wait(lock, [this] { return m_eventThreadRunning; });
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LOG_DEBUG("event thread started");
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}
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@ -269,7 +269,7 @@ void AppUtilWindows::eventLoop()
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LOG_DEBUG("windows event loop running");
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{
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std::lock_guard<std::mutex> lock(m_eventThreadStartedMutex);
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std::lock_guard lock(m_eventThreadStartedMutex);
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m_eventThreadRunning = true;
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}
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m_eventThreadStartedCond.notify_one();
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@ -234,7 +234,7 @@ TCPSocket::EJobResult SecureSocket::doWrite()
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int SecureSocket::secureRead(void *buffer, int size, int &read)
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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if (m_ssl->m_ssl != NULL) {
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LOG((CLOG_DEBUG2 "reading secure socket"));
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@ -261,7 +261,7 @@ int SecureSocket::secureRead(void *buffer, int size, int &read)
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int SecureSocket::secureWrite(const void *buffer, int size, int &wrote)
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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if (m_ssl->m_ssl != NULL) {
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LOG((CLOG_DEBUG2 "writing secure socket: %p", this));
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@ -294,7 +294,7 @@ bool SecureSocket::isSecureReady()
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void SecureSocket::initSsl(bool server)
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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m_ssl = new Ssl();
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m_ssl->m_context = NULL;
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@ -305,7 +305,7 @@ void SecureSocket::initSsl(bool server)
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bool SecureSocket::loadCertificates(std::string &filename)
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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if (filename.empty()) {
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SslLogger::logError("tls certificate is not specified");
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@ -396,7 +396,7 @@ void SecureSocket::createSSL()
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void SecureSocket::freeSSL()
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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isFatal(true);
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// take socket from multiplexer ASAP otherwise the race condition
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@ -421,7 +421,7 @@ void SecureSocket::freeSSL()
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int SecureSocket::secureAccept(int socket)
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{
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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createSSL();
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@ -489,7 +489,7 @@ int SecureSocket::secureConnect(int socket)
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return -1;
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}
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std::lock_guard<std::mutex> ssl_lock{ssl_mutex_};
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std::lock_guard ssl_lock{ssl_mutex_};
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createSSL();
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@ -65,7 +65,7 @@ void EiEventQueueBuffer::waitForEvent(double timeout_in_ms)
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int retval = poll(pfds, POLLFD_COUNT, timeout);
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if (retval > 0) {
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if (pfds[EIFD].revents & POLLIN) {
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std::lock_guard<std::mutex> lock(mutex_);
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std::lock_guard lock(mutex_);
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// libei doesn't allow ei_event_ref() because events are
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// supposed to be short-lived only. So instead, we create an NULL-data
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@ -103,7 +103,7 @@ IEventQueueBuffer::Type EiEventQueueBuffer::getEvent(Event &event, uint32_t &dat
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// we just have a "something happened" event on the ei fd and the rest is
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// handled by the EiScreen.
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//
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std::lock_guard<std::mutex> lock(mutex_);
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std::lock_guard lock(mutex_);
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auto pair = queue_.front();
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queue_.pop();
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@ -120,7 +120,7 @@ IEventQueueBuffer::Type EiEventQueueBuffer::getEvent(Event &event, uint32_t &dat
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bool EiEventQueueBuffer::addEvent(uint32_t dataID)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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std::lock_guard lock(mutex_);
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queue_.push({false, dataID});
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// tickle the pipe so our read thread wakes up
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@ -132,7 +132,7 @@ bool EiEventQueueBuffer::addEvent(uint32_t dataID)
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bool EiEventQueueBuffer::isEmpty() const
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{
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std::lock_guard<std::mutex> lock(mutex_);
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std::lock_guard lock(mutex_);
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return queue_.empty();
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}
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@ -719,7 +719,7 @@ void EiScreen::handle_portal_session_closed(const Event &event, void *)
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void EiScreen::handleSystemEvent(const Event &sysevent, void *)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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std::lock_guard lock(mutex_);
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bool disconnected = false;
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// Only one ei_dispatch per system event, see the comment in
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@ -41,7 +41,7 @@ void OSXEventQueueBuffer::init()
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void OSXEventQueueBuffer::waitForEvent(double timeout)
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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std::unique_lock lock(m_mutex);
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if (m_dataQueue.empty()) {
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auto duration = std::chrono::duration<double>(timeout);
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LOG_DEBUG2("waiting for event, timeout: %f seconds", timeout);
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@ -53,7 +53,7 @@ void OSXEventQueueBuffer::waitForEvent(double timeout)
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IEventQueueBuffer::Type OSXEventQueueBuffer::getEvent(Event &event, uint32_t &dataID)
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{
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std::unique_lock<std::mutex> lock(m_mutex);
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std::unique_lock lock(m_mutex);
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if (m_dataQueue.empty()) {
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LOG_DEBUG2("no events in queue");
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return kNone;
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@ -71,7 +71,7 @@ bool OSXEventQueueBuffer::addEvent(uint32_t dataID)
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{
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// Use GCD to dispatch event addition on the main queue
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dispatch_async(dispatch_get_main_queue(), ^{
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std::lock_guard<std::mutex> lock(this->m_mutex);
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std::lock_guard lock(this->m_mutex);
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LOG_DEBUG2("adding user event with dataID: %u", dataID);
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this->m_dataQueue.push(dataID);
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this->m_cond.notify_one();
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@ -84,7 +84,7 @@ bool OSXEventQueueBuffer::addEvent(uint32_t dataID)
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bool OSXEventQueueBuffer::isEmpty() const
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{
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std::lock_guard<std::mutex> lock(m_mutex);
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std::lock_guard lock(m_mutex);
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bool empty = m_dataQueue.empty();
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LOG_DEBUG2("queue is %s", empty ? "empty" : "not empty");
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return empty;
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