refactor: daemonRunning is not used for client / server

This commit is contained in:
sithlord48 2026-01-06 06:27:18 -05:00 committed by Chris Rizzitello
parent f8ae8c5781
commit 3993449594
2 changed files with 0 additions and 22 deletions

View file

@ -22,10 +22,6 @@
#include "net/SocketMultiplexer.h"
#include "net/TCPSocketFactory.h"
#if SYSAPI_WIN32
#include "arch/win32/ArchDaemonWindows.h"
#endif
#if WINAPI_MSWINDOWS
#include "platform/MSWindowsScreen.h"
#endif
@ -299,9 +295,6 @@ int ClientApp::mainLoop()
// run event loop. if startClient() failed we're supposed to retry
// later. the timer installed by startClient() will take care of
// that.
#if SYSAPI_WIN32
ArchDaemonWindows::daemonRunning(true);
#endif
#if WINAPI_CARBON
@ -316,10 +309,6 @@ int ClientApp::mainLoop()
getEvents()->loop();
#endif
#if SYSAPI_WIN32
ArchDaemonWindows::daemonRunning(false);
#endif
// close down
LOG_DEBUG1("stopping client");
stopClient();

View file

@ -30,10 +30,6 @@
// must be before screen header includes
#include <QFileInfo>
#if SYSAPI_WIN32
#include "arch/win32/ArchDaemonWindows.h"
#endif
#if WINAPI_MSWINDOWS
#include "platform/MSWindowsScreen.h"
#endif
@ -556,9 +552,6 @@ int ServerApp::mainLoop()
// run event loop. if startServer() failed we're supposed to retry
// later. the timer installed by startServer() will take care of
// that.
#if SYSAPI_WIN32
ArchDaemonWindows::daemonRunning(true);
#endif
#if WINAPI_CARBON
@ -573,10 +566,6 @@ int ServerApp::mainLoop()
getEvents()->loop();
#endif
#if SYSAPI_WIN32
ArchDaemonWindows::daemonRunning(false);
#endif
// close down
LOG_DEBUG1("stopping server");
getEvents()->removeHandler(EventTypes::ServerAppForceReconnect, getEvents()->getSystemTarget());