refactor: Action: use m_foo style member names
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665049b723
commit
4c70f4fde5
2 changed files with 38 additions and 38 deletions
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@ -21,17 +21,17 @@
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#include <QSettings>
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#include <QSettings>
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#include <QTextStream>
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#include <QTextStream>
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const char *Action::m_ActionTypeNames[] = {
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const char *Action::m_actionTypeNames[] = {
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"keyDown", "keyUp", "keystroke", "switchToScreen", "switchInDirection", "lockCursorToScreen",
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"keyDown", "keyUp", "keystroke", "switchToScreen", "switchInDirection", "lockCursorToScreen",
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"restartServer", "mouseDown", "mouseUp", "mousebutton"
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"restartServer", "mouseDown", "mouseUp", "mousebutton"
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};
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};
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const char *Action::m_SwitchDirectionNames[] = {"left", "right", "up", "down"};
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const char *Action::m_switchDirectionNames[] = {"left", "right", "up", "down"};
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const char *Action::m_LockCursorModeNames[] = {"toggle", "on", "off"};
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const char *Action::m_lockCursorModeNames[] = {"toggle", "on", "off"};
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QString Action::text() const
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QString Action::text() const
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{
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{
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QString text = QString(m_ActionTypeNames[keySequence().isMouseButton() ? type() + 6 : type()]) + "(";
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QString text = QString(m_actionTypeNames[keySequence().isMouseButton() ? type() + 6 : type()]) + "(";
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switch (type()) {
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switch (type()) {
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case keyDown:
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case keyDown:
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@ -59,11 +59,11 @@ QString Action::text() const
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break;
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break;
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case switchInDirection:
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case switchInDirection:
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text += m_SwitchDirectionNames[m_SwitchDirection];
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text += m_switchDirectionNames[m_switchDirection];
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break;
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break;
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case lockCursorToScreen:
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case lockCursorToScreen:
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text += m_LockCursorModeNames[m_LockCursorMode];
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text += m_lockCursorModeNames[m_lockCursorMode];
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break;
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break;
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case restartAllConnections:
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case restartAllConnections:
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@ -122,10 +122,10 @@ void Action::saveSettings(QSettings &settings) const
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bool Action::operator==(const Action &a) const
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bool Action::operator==(const Action &a) const
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{
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{
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return m_KeySequence == a.m_KeySequence && m_Type == a.m_Type && m_TypeScreenNames == a.m_TypeScreenNames &&
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return m_keySequence == a.m_keySequence && m_type == a.m_type && m_typeScreenNames == a.m_typeScreenNames &&
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m_SwitchScreenName == a.m_SwitchScreenName && m_SwitchDirection == a.m_SwitchDirection &&
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m_switchScreenName == a.m_switchScreenName && m_switchDirection == a.m_switchDirection &&
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m_LockCursorMode == a.m_LockCursorMode && m_ActiveOnRelease == a.m_ActiveOnRelease &&
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m_lockCursorMode == a.m_lockCursorMode && m_activeOnRelease == a.m_activeOnRelease &&
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m_HasScreens == a.m_HasScreens && m_restartServer == a.m_restartServer;
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m_hasScreens == a.m_hasScreens && m_restartServer == a.m_restartServer;
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}
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}
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QTextStream &operator<<(QTextStream &outStream, const Action &action)
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QTextStream &operator<<(QTextStream &outStream, const Action &action)
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@ -68,37 +68,37 @@ public:
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QString text() const;
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QString text() const;
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const KeySequence &keySequence() const
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const KeySequence &keySequence() const
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{
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{
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return m_KeySequence;
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return m_keySequence;
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}
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}
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void loadSettings(QSettings &settings);
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void loadSettings(QSettings &settings);
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void saveSettings(QSettings &settings) const;
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void saveSettings(QSettings &settings) const;
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int type() const
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int type() const
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{
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{
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return m_Type;
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return m_type;
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}
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}
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const QStringList &typeScreenNames() const
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const QStringList &typeScreenNames() const
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{
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{
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return m_TypeScreenNames;
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return m_typeScreenNames;
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}
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}
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const QString &switchScreenName() const
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const QString &switchScreenName() const
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{
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{
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return m_SwitchScreenName;
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return m_switchScreenName;
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}
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}
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int switchDirection() const
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int switchDirection() const
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{
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{
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return m_SwitchDirection;
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return m_switchDirection;
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}
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}
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int lockCursorMode() const
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int lockCursorMode() const
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{
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{
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return m_LockCursorMode;
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return m_lockCursorMode;
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}
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}
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bool activeOnRelease() const
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bool activeOnRelease() const
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{
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{
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return m_ActiveOnRelease;
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return m_activeOnRelease;
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}
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}
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bool haveScreens() const
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bool haveScreens() const
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{
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{
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return m_HasScreens;
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return m_hasScreens;
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}
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}
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bool restartServer() const
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bool restartServer() const
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{
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{
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@ -110,39 +110,39 @@ public:
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protected:
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protected:
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KeySequence &keySequence()
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KeySequence &keySequence()
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{
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{
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return m_KeySequence;
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return m_keySequence;
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}
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}
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void setKeySequence(const KeySequence &seq)
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void setKeySequence(const KeySequence &seq)
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{
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{
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m_KeySequence = seq;
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m_keySequence = seq;
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}
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}
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void setType(int t)
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void setType(int t)
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{
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{
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m_Type = t;
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m_type = t;
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}
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}
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QStringList &typeScreenNames()
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QStringList &typeScreenNames()
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{
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{
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return m_TypeScreenNames;
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return m_typeScreenNames;
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}
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}
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void setSwitchScreenName(const QString &n)
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void setSwitchScreenName(const QString &n)
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{
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{
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m_SwitchScreenName = n;
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m_switchScreenName = n;
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}
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}
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void setSwitchDirection(int d)
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void setSwitchDirection(int d)
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{
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{
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m_SwitchDirection = d;
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m_switchDirection = d;
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}
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}
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void setLockCursorMode(int m)
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void setLockCursorMode(int m)
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{
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{
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m_LockCursorMode = m;
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m_lockCursorMode = m;
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}
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}
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void setActiveOnRelease(bool b)
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void setActiveOnRelease(bool b)
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{
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{
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m_ActiveOnRelease = b;
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m_activeOnRelease = b;
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}
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}
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void setHaveScreens(bool b)
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void setHaveScreens(bool b)
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{
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{
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m_HasScreens = b;
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m_hasScreens = b;
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}
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}
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void setRestartServer(bool b)
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void setRestartServer(bool b)
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{
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{
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@ -150,19 +150,19 @@ protected:
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}
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}
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private:
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private:
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KeySequence m_KeySequence;
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KeySequence m_keySequence;
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int m_Type = keystroke;
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int m_type = keystroke;
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QStringList m_TypeScreenNames = QStringList();
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QStringList m_typeScreenNames = QStringList();
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QString m_SwitchScreenName = QString();
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QString m_switchScreenName = QString();
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int m_SwitchDirection = switchLeft;
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int m_switchDirection = switchLeft;
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int m_LockCursorMode = lockCursorToggle;
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int m_lockCursorMode = lockCursorToggle;
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bool m_ActiveOnRelease = false;
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bool m_activeOnRelease = false;
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bool m_HasScreens = false;
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bool m_hasScreens = false;
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bool m_restartServer;
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bool m_restartServer;
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static const char *m_ActionTypeNames[];
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static const char *m_actionTypeNames[];
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static const char *m_SwitchDirectionNames[];
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static const char *m_switchDirectionNames[];
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static const char *m_LockCursorModeNames[];
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static const char *m_lockCursorModeNames[];
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};
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};
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using ActionList = QList<Action>;
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using ActionList = QList<Action>;
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