refactor: KeyMap::mapCommandKey to use ranged loop

This commit is contained in:
sithlord48 2025-07-25 11:46:29 -04:00 committed by Nick Bolton
parent db841f71bd
commit 7785c954d5

View file

@ -493,18 +493,16 @@ const KeyMap::KeyItem *KeyMap::mapCommandKey(
for (int32_t groupOffset = 0; groupOffset < numGroups; ++groupOffset) {
const auto effectiveGroup = getEffectiveGroup(group, groupOffset);
const KeyEntryList &entryList = keyGroupTable[effectiveGroup];
for (size_t i = 0; i < entryList.size(); ++i) {
if (entryList[i].size() != 1) {
// ignore multikey entries
for (const auto &entry : entryList) {
if (entry.size() != 1) {
continue;
}
// match based on shift and make sure all required modifiers,
// except shift, are already in the desired mask; we're
// after the right button not the right character.
// we'll use desiredMask as-is, overriding the key's required
// modifiers, when synthesizing this button.
const KeyItem &item = entryList[i].back();
const auto &item = entry.back();
KeyModifierMask desiredShiftMask = KeyModifierShift & desiredMask;
KeyModifierMask requiredIgnoreShiftMask = item.m_required & ~KeyModifierShift;
if ((item.m_required & desiredShiftMask) == (item.m_sensitive & desiredShiftMask) &&
@ -514,11 +512,11 @@ const KeyMap::KeyItem *KeyMap::mapCommandKey(
break;
}
}
if (keyItem != nullptr) {
if (keyItem) {
break;
}
}
if (keyItem == nullptr) {
if (!keyItem) {
// no mapping for this keysym
LOG((CLOG_DEBUG1 "no mapping for key %04x", id));
return nullptr;