fix: wayland sleep inhibit on client
Fixes #8827 Adds the XWindowsPowerManager to the EiScreen as, despite the name, this works on Wayland as well.
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2 changed files with 9 additions and 0 deletions
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@ -14,6 +14,7 @@
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#include "base/Log.h"
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#include "base/Log.h"
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#include "base/Stopwatch.h"
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#include "base/Stopwatch.h"
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#include "common/Constants.h"
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#include "common/Constants.h"
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#include "deskflow/App.h"
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#include "deskflow/Clipboard.h"
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#include "deskflow/Clipboard.h"
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#include "deskflow/KeyMap.h"
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#include "deskflow/KeyMap.h"
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#include "deskflow/ScreenException.h"
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#include "deskflow/ScreenException.h"
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@ -73,6 +74,11 @@ EiScreen::EiScreen(bool isPrimary, IEventQueue *events, bool usePortal, deskflow
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throw std::runtime_error("failed to init ei context");
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throw std::runtime_error("failed to init ei context");
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}
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}
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}
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}
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// disable sleep if the flag is set
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if (App::instance().argsBase().m_preventSleep) {
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m_powerManager.disableSleep();
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}
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}
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}
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EiScreen::~EiScreen()
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EiScreen::~EiScreen()
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@ -9,6 +9,7 @@
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#include "deskflow/KeyMap.h"
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#include "deskflow/KeyMap.h"
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#include "deskflow/PlatformScreen.h"
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#include "deskflow/PlatformScreen.h"
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#include "platform/XWindowsPowerManager.h"
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#include <libei.h>
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#include <libei.h>
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#include <memory>
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#include <memory>
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@ -188,6 +189,8 @@ private:
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using HotKeyMap = std::map<KeyID, HotKeySet>;
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using HotKeyMap = std::map<KeyID, HotKeySet>;
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HotKeyMap m_hotkeys;
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HotKeyMap m_hotkeys;
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// Despite the name XWindowsPowerManager, this works on Wayland too
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XWindowsPowerManager m_powerManager;
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};
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};
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} // namespace deskflow
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} // namespace deskflow
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