refactor: Messages::showNewClientPrompt enable translations
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1 changed files with 5 additions and 5 deletions
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@ -220,16 +220,16 @@ NewClientPromptResult showNewClientPrompt(QWidget *parent, const QString &client
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// When peer auth is enabled you will be prompted to allow the connection before seeing this dialog.
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// When peer auth is enabled you will be prompted to allow the connection before seeing this dialog.
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// This is why we do not show a dialog with an option to ignore the new client
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// This is why we do not show a dialog with an option to ignore the new client
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QMessageBox::information(
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QMessageBox::information(
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parent, QString("New Client"),
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parent, QObject::tr("%1 - New Client").arg(kAppName),
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QString("A new client called '%1' has been accepted. You'll need to add it to your server's screen layout.")
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QObject::tr("A new client called '%1' has been accepted. You'll need to add it to your server's screen layout.")
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.arg(clientName)
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.arg(clientName)
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);
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);
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return Add;
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return Add;
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} else {
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} else {
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QMessageBox message(parent);
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QMessageBox message(parent);
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const QPushButton *ignore = message.addButton("Ignore", QMessageBox::RejectRole);
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const QPushButton *ignore = message.addButton(QObject::tr("Ignore"), QMessageBox::RejectRole);
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const QPushButton *add = message.addButton("Add client", QMessageBox::AcceptRole);
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const QPushButton *add = message.addButton(QObject::tr("Add client"), QMessageBox::AcceptRole);
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message.setText(QString("A new client called '%1' wants to connect").arg(clientName));
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message.setText(QObject::tr("A new client called '%1' wants to connect").arg(clientName));
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message.exec();
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message.exec();
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if (message.clickedButton() == add) {
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if (message.clickedButton() == add) {
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return Add;
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return Add;
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