chore: ClientProxy1_1 use default for deconstructor

This commit is contained in:
sithlord48 2025-05-01 11:27:44 -04:00 committed by Nick Bolton
parent 68db2c3484
commit b26ca77ff1
2 changed files with 1 additions and 6 deletions

View file

@ -23,11 +23,6 @@ ClientProxy1_1::ClientProxy1_1(const std::string &name, deskflow::IStream *strea
// do nothing
}
ClientProxy1_1::~ClientProxy1_1()
{
// do nothing
}
void ClientProxy1_1::keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &)
{
LOG((CLOG_DEBUG1 "send key down to \"%s\" id=%d, mask=0x%04x, button=0x%04x", getName().c_str(), key, mask, button));

View file

@ -14,7 +14,7 @@ class ClientProxy1_1 : public ClientProxy1_0
{
public:
ClientProxy1_1(const std::string &name, deskflow::IStream *adoptedStream, IEventQueue *events);
~ClientProxy1_1() override;
~ClientProxy1_1() override = default;
// IClient overrides
void keyDown(KeyID, KeyModifierMask, KeyButton, const std::string &) override;