chore: ClientProxy1_1 use default for deconstructor
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2 changed files with 1 additions and 6 deletions
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@ -23,11 +23,6 @@ ClientProxy1_1::ClientProxy1_1(const std::string &name, deskflow::IStream *strea
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// do nothing
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// do nothing
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}
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}
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ClientProxy1_1::~ClientProxy1_1()
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{
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// do nothing
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}
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void ClientProxy1_1::keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &)
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void ClientProxy1_1::keyDown(KeyID key, KeyModifierMask mask, KeyButton button, const std::string &)
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{
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{
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LOG((CLOG_DEBUG1 "send key down to \"%s\" id=%d, mask=0x%04x, button=0x%04x", getName().c_str(), key, mask, button));
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LOG((CLOG_DEBUG1 "send key down to \"%s\" id=%d, mask=0x%04x, button=0x%04x", getName().c_str(), key, mask, button));
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@ -14,7 +14,7 @@ class ClientProxy1_1 : public ClientProxy1_0
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{
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{
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public:
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public:
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ClientProxy1_1(const std::string &name, deskflow::IStream *adoptedStream, IEventQueue *events);
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ClientProxy1_1(const std::string &name, deskflow::IStream *adoptedStream, IEventQueue *events);
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~ClientProxy1_1() override;
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~ClientProxy1_1() override = default;
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// IClient overrides
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// IClient overrides
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void keyDown(KeyID, KeyModifierMask, KeyButton, const std::string &) override;
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void keyDown(KeyID, KeyModifierMask, KeyButton, const std::string &) override;
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