refactor: Settings::cleanSettings and Settings::cleanStateSettings, remove keys as long as they are empty
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1 changed files with 2 additions and 2 deletions
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@ -94,7 +94,7 @@ void Settings::cleanSettings()
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continue;
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continue;
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if (!m_validKeys.contains(key))
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if (!m_validKeys.contains(key))
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m_settings->remove(key);
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m_settings->remove(key);
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if (m_settings->value(key).toString().isEmpty() && !m_settings->value(key).isValid())
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if (m_settings->value(key).toString().isEmpty())
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m_settings->remove(key);
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m_settings->remove(key);
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}
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}
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}
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}
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@ -105,7 +105,7 @@ void Settings::cleanStateSettings()
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for (const QString &key : keys) {
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for (const QString &key : keys) {
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if (!m_stateKeys.contains(key))
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if (!m_stateKeys.contains(key))
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m_stateSettings->remove(key);
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m_stateSettings->remove(key);
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if (m_stateSettings->value(key).toString().isEmpty() && !m_stateSettings->value(key).isValid())
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if (m_stateSettings->value(key).toString().isEmpty())
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m_stateSettings->remove(key);
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m_stateSettings->remove(key);
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}
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}
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}
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}
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