refactor: make sure to state type of access to base class
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2 changed files with 2 additions and 2 deletions
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@ -9,6 +9,6 @@
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#include "common/IInterface.h"
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#include "common/IInterface.h"
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class INode : IInterface
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class INode : public IInterface
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{
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{
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};
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};
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@ -141,7 +141,7 @@ public:
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using link_const_iterator = Cell::const_iterator;
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using link_const_iterator = Cell::const_iterator;
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using internal_const_iterator = CellMap::const_iterator;
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using internal_const_iterator = CellMap::const_iterator;
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using all_const_iterator = NameMap::const_iterator;
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using all_const_iterator = NameMap::const_iterator;
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class const_iterator : std::iterator_traits<Config>
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class const_iterator : public std::iterator_traits<Config>
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{
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{
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public:
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public:
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explicit const_iterator() = default;
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explicit const_iterator() = default;
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