sithlord48
0cbc922478
refactor: MSWindowsDesks::getCursorPos initialize pos to 0,0
2025-08-06 11:44:38 +01:00
sithlord48
1f92f2a2ed
chore: XWindowsScreen declare vars on seperate lines
2025-08-01 13:03:51 -04:00
sithlord48
023037f7ee
refactor: XWindowsClipboard, user std::format_to_n in place of snprintf
2025-08-01 13:03:51 -04:00
sithlord48
c78665dc35
refactor: XWindowsKeyState, updateKeysymMap use std::ranges::fill to fill modifier array
2025-08-01 13:03:51 -04:00
sithlord48
c4c4c09eb2
refactor: XwindowsClipboard , use std::ranges::for_each in sendReply
2025-08-01 13:03:51 -04:00
sithlord48
2cccc3d0c8
refactor: use std::ranges::find_if when possible
2025-08-01 13:03:51 -04:00
Corentin Rossignon
11caf55522
fix: Wrong m_buttons vector size in case of maxButton inferior to numButtons
2025-08-01 08:18:57 -04:00
sithlord48
8977d70dd9
refactor: IClipboard::EFormat => enum class Clipboard::Format
2025-07-31 13:41:29 +01:00
sithlord48
49e36cfdc6
refactor: Event, make non default constructors explicit
2025-07-29 13:41:34 +01:00
sithlord48
283e0c6367
refactor: KeyMap EType => enum class KeyType
2025-07-29 13:41:34 +01:00
Nick Bolton
51e467d45e
feat: Enable 'MouseKeys' on screen setup and never restore old settings
...
Previously we were toggling the 'MouseKeys' Windows accessibility feature on and off, but this was causing many bugs; cursor show delay while Windows brings up the mouse stack(?) and often forever lost mouse cursor when toggling off the 'MouseKeys' feature. After a few days of hacking away at this, it seems safest to just leave it on.
2025-07-28 21:45:05 +01:00
Nick Bolton
e184475a24
feat: Add logging in MSWindowsScreen for setup and cursor centering
2025-07-28 21:45:05 +01:00
Nick Bolton
1fb2789cb1
fix: Prevent flicker on desk leave with 30ms delay
2025-07-28 21:45:05 +01:00
Nick Bolton
8979d7f94f
feat: Cursor visibility retry mechanism
...
The `ShowCursor` function does not directly show/hide the cursor; it increments or decrements the internal display counter. When that counter reaches a certain positive/negative number, then the cursor is shown or hidden at a particular threshold.
2025-07-28 21:45:05 +01:00
Nick Bolton
9033198aed
refactor: Change mouse keys functions names to expose actual behavior
2025-07-28 21:45:05 +01:00
Nick Bolton
db55c3f0e7
build: remove unused includes from MSWindowsDesks.cpp|h
2025-07-28 21:45:05 +01:00
sithlord48
d1b810baa5
refactor: use std::size to get size of arrays
2025-07-17 18:47:50 +01:00
sithlord48
f51abad8cc
feat: Wayland, only set a side to a border if if has a neighboring screen
...
move protocolTypes Direction enum to new base/DirectionTypes
use the direction info when calling
fixes #8572
fixes #8452
fixes #8605
fixes #8005
2025-07-14 10:31:50 +01:00
sithlord48
ae5ba4e51f
chore: remove dev method PortalInputCapture::fakeEisFd
2025-07-14 10:31:50 +01:00
sithlord48
e37cea2d6b
refactor: replace anon Enum in XWindowsKeyState with static vars
2025-07-11 03:06:24 -07:00
sithlord48
181d862838
refactor EiEventQueue remove anon enum for a few static members
2025-07-11 03:06:24 -07:00
sithlord48
b9964b5e90
refactor: remove anon enum in IKeyState and replace with static s_numButtons
2025-07-11 03:06:24 -07:00
sithlord48
422b4c3a23
refactor ClientArgs ClientScrollDirection to enum class use Members Normal and Inverted for names
2025-07-11 03:06:24 -07:00
sithlord48
9905f32738
refactor: Common.h replace anon enum with set constexpr exit codes
2025-07-11 03:06:24 -07:00
sithlord48
3ececbcfd9
refactor: Event anon enum => EventFlags struct
2025-07-11 03:06:24 -07:00
sithlord48
c12aa4c6e9
refactor: Make IEventQueueBuffer Types an enum class, use proper names rename kNone => Unknown to reflect its unknowns an unknown type of event
2025-07-11 03:06:24 -07:00
sithlord48
77bdde5434
refactor: Elevel => LogLevel enum class, use proper names for items in the class
2025-07-11 03:06:24 -07:00
sithlord48
36e985d8ab
chore: add missing default for switches
2025-07-07 17:53:56 +01:00
sithlord48
dded2e3711
refactor: ProtocolTypes EDirectionMask => enum class DirectionMask
2025-07-07 17:53:56 +01:00
sithlord48
0ea2576032
refactor: XWindowsEventQueueBuffer, use static const for timeoutd delay
2025-07-07 17:53:56 +01:00
sithlord48
5aa9b1bfd4
refactor: PortalRemoteDesktop, do not create nested pointer in new Thread call
2025-07-07 17:53:56 +01:00
sithlord48
cfbfa88cdc
refactor: PortalInputCapture: do not create nested pointer in new Thread call
2025-07-07 17:53:56 +01:00
sithlord48
ede27975d7
chore: clean up remaing sonar warnings to use in class intializers where possible
2025-07-07 17:53:56 +01:00
sithlord48
a175c293f6
chore: comment empty methods that do nothing
2025-07-07 17:53:56 +01:00
sithlord48
ab4fbd1c85
refactor: use using enum EventTypes when possible to reduce verbosity
2025-07-03 03:24:16 +00:00
sithlord48
42cd01efd7
refactor: PortalInputCapture, fix a missed non compliant variable names
...
refactor: PortalInputCapture, more const args
2025-06-20 18:10:40 +01:00
sithlord48
a7a54ad8a7
refactor: PortalInputCapture use std::map to hold signals and enum class as the key
...
fixes: InputCapturePortal crash in debug builds
2025-06-20 18:10:40 +01:00
sithlord48
20bc88eb1f
refactor: PortalInputCapture sonar adjustments
2025-06-20 12:41:34 +01:00
sithlord48
969b642e0b
refactor: EiScreen sonar adjustments
2025-06-20 12:41:34 +01:00
sithlord48
a89f3b6892
refactor: conform EiScreen to code standards
...
fixes #8700
2025-06-20 12:41:34 +01:00
sithlord48
a973d4277c
refactor: conform PortalInputCapture to coding standards
2025-06-20 12:41:34 +01:00
sithlord48
b8124107aa
refactor: conform EiKeyState to coding standards
2025-06-20 12:41:34 +01:00
sithlord48
0691d586e7
refactor: conform EiEventQueueBuffer to coding standards
2025-06-20 12:41:34 +01:00
sithlord48
e8c85611a0
refactor: conform PortalRemoteDesktop to naming standards
...
remove unused method and includes
2025-06-20 12:41:34 +01:00
sithlord48
59ed15628e
refactor: remove redundant access specifiers
2025-06-20 09:39:26 +01:00
sithlord48
b29c5b1bb2
refactor: use contains to find if an item is in a container
2025-06-20 09:39:26 +01:00
sithlord48
66e201c8ef
chore: remove handle* methods that are a single oneline forward and use the line directly
2025-06-18 13:17:16 +01:00
sithlord48
3a35b183d3
refactor: use std::function for Event callback
...
based on 6d347337c3
2025-06-18 13:17:16 +01:00
sithlord48
c15214aee7
refactor: use std::scoped_lock inplace of std::lock_guard
2025-06-17 10:23:42 +01:00
sithlord48
5fd4d93f7f
refactor: replace ARCH->sleep(...) calls with Arch::sleep(...)
2025-06-17 10:23:42 +01:00