/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd. * SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #pragma once #include "io/IStream.h" #include "net/ISocket.h" #include //! Data stream socket interface /*! This interface defines the methods common to all network sockets that represent a full-duplex data stream. */ class IDataSocket : public ISocket, public deskflow::IStream { public: class ConnectionFailedInfo { public: explicit ConnectionFailedInfo(const char *what) : m_what(what) { // do nothing } std::string m_what; }; explicit IDataSocket([[maybe_unused]] const IEventQueue *events) { // do nothing } //! @name manipulators //@{ //! Connect socket /*! Attempt to connect to a remote endpoint. This returns immediately and sends a connected event when successful or a connection failed event when it fails. The stream acts as if shutdown for input and output until the stream connects. */ virtual void connect(const NetworkAddress &) = 0; //@} // ISocket overrides void close() override; void *getEventTarget() const override; virtual bool isFatal() const = 0; };