/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd. * SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #pragma once #include "base/EventTypes.h" #include "io/IStream.h" #include "net/ISocket.h" //! Data stream socket interface /*! This interface defines the methods common to all network sockets that represent a full-duplex data stream. */ class IDataSocket : public ISocket, public deskflow::IStream { public: class ConnectionFailedInfo { public: ConnectionFailedInfo(const char *what) : m_what(what) { } std::string m_what; }; IDataSocket(IEventQueue *events) { } //! @name manipulators //@{ //! Connect socket /*! Attempt to connect to a remote endpoint. This returns immediately and sends a connected event when successful or a connection failed event when it fails. The stream acts as if shutdown for input and output until the stream connects. */ virtual void connect(const NetworkAddress &) = 0; //@} // ISocket overrides // close() and getEventTarget() aren't pure to work around a bug // in VC++6. it claims the methods are unused locals and warns // that it's removing them. it's presumably tickled by inheriting // methods with identical signatures from both superclasses. virtual void bind(const NetworkAddress &) = 0; virtual void close(); virtual void *getEventTarget() const; // IStream overrides virtual uint32_t read(void *buffer, uint32_t n) = 0; virtual void write(const void *buffer, uint32_t n) = 0; virtual void flush() = 0; virtual void shutdownInput() = 0; virtual void shutdownOutput() = 0; virtual bool isReady() const = 0; virtual bool isFatal() const = 0; virtual uint32_t getSize() const = 0; };