/* * Deskflow -- mouse and keyboard sharing utility * SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd. * SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman * SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception */ #pragma once #include "base/IEventQueueBuffer.h" #include class IEventQueue; //! Event queue buffer for OS X class OSXEventQueueBuffer : public IEventQueueBuffer { public: OSXEventQueueBuffer(IEventQueue *eventQueue); virtual ~OSXEventQueueBuffer(); // IEventQueueBuffer overrides virtual void init(); virtual void waitForEvent(double timeout); virtual Type getEvent(Event &event, uint32_t &dataID); virtual bool addEvent(uint32_t dataID); virtual bool isEmpty() const; virtual EventQueueTimer *newTimer(double duration, bool oneShot) const; virtual void deleteTimer(EventQueueTimer *) const; private: EventRef m_event; IEventQueue *m_eventQueue; EventQueueRef m_carbonEventQueue; };