build files and documentation: MIT images / sources: GPL-2.0-only breeze icons: LGPL-2.0-only Microsoft MSM file, vc redist license
67 lines
1.8 KiB
C++
67 lines
1.8 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "base/EventTypes.h"
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#include "io/IStream.h"
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#include "net/ISocket.h"
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//! Data stream socket interface
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/*!
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This interface defines the methods common to all network sockets that
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represent a full-duplex data stream.
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*/
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class IDataSocket : public ISocket, public deskflow::IStream
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{
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public:
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class ConnectionFailedInfo
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{
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public:
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ConnectionFailedInfo(const char *what) : m_what(what)
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{
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}
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std::string m_what;
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};
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IDataSocket(IEventQueue *events)
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{
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}
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//! @name manipulators
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//@{
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//! Connect socket
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/*!
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Attempt to connect to a remote endpoint. This returns immediately
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and sends a connected event when successful or a connection failed
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event when it fails. The stream acts as if shutdown for input and
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output until the stream connects.
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*/
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virtual void connect(const NetworkAddress &) = 0;
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//@}
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// ISocket overrides
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// close() and getEventTarget() aren't pure to work around a bug
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// in VC++6. it claims the methods are unused locals and warns
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// that it's removing them. it's presumably tickled by inheriting
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// methods with identical signatures from both superclasses.
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virtual void bind(const NetworkAddress &) = 0;
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virtual void close();
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virtual void *getEventTarget() const;
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// IStream overrides
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virtual uint32_t read(void *buffer, uint32_t n) = 0;
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virtual void write(const void *buffer, uint32_t n) = 0;
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virtual void flush() = 0;
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virtual void shutdownInput() = 0;
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virtual void shutdownOutput() = 0;
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virtual bool isReady() const = 0;
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virtual bool isFatal() const = 0;
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virtual uint32_t getSize() const = 0;
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};
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