deskflow/src/lib/ipc/IpcServer.h

96 lines
2.7 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2012 Nick Bolton
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/Arch.h"
#include "base/EventTypes.h"
#include "common/ipc.h"
#include "net/NetworkAddress.h"
#include "net/TCPListenSocket.h"
#include <list>
class Event;
class IpcClientProxy;
class IpcMessage;
class IEventQueue;
class SocketMultiplexer;
//! IPC server for communication between daemon and GUI.
/*!
The IPC server listens on localhost. The IPC client runs on both the
client/server process or the GUI. The IPC server runs on the daemon process.
This allows the GUI to send config changes to the daemon and client/server,
and allows the daemon and client/server to send log data to the GUI.
*/
class IpcServer
{
public:
IpcServer(IEventQueue *events, SocketMultiplexer *socketMultiplexer);
IpcServer(IEventQueue *events, SocketMultiplexer *socketMultiplexer, int port);
IpcServer(IpcServer const &) = delete;
IpcServer(IpcServer &&) = delete;
virtual ~IpcServer();
IpcServer &operator=(IpcServer const &) = delete;
IpcServer &operator=(IpcServer &&) = delete;
//! @name manipulators
//@{
//! Opens a TCP socket only allowing local connections.
virtual void listen();
//! Send a message to all clients matching the filter type.
virtual void send(const IpcMessage &message, IpcClientType filterType);
//@}
//! @name accessors
//@{
//! Returns true when there are clients of the specified type connected.
virtual bool hasClients(IpcClientType clientType) const;
//@}
private:
void init();
void handleClientConnecting(const Event &, void *);
void handleClientDisconnected(const Event &, void *);
void handleMessageReceived(const Event &, void *);
void deleteClient(IpcClientProxy *proxy);
private:
using ClientList = std::list<IpcClientProxy *>;
bool m_mock;
IEventQueue *m_events;
SocketMultiplexer *m_socketMultiplexer;
TCPListenSocket *m_socket;
NetworkAddress m_address;
ClientList m_clients;
ArchMutex m_clientsMutex;
#ifdef TEST_ENV
public:
IpcServer() : m_mock(true), m_events(nullptr), m_socketMultiplexer(nullptr), m_socket(nullptr)
{
}
#endif
};