build files and documentation: MIT images / sources: GPL-2.0-only breeze icons: LGPL-2.0-only Microsoft MSM file, vc redist license
186 lines
5.4 KiB
C++
186 lines
5.4 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2024 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2022 Red Hat, Inc.
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "deskflow/KeyMap.h"
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#include "deskflow/PlatformScreen.h"
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#include <libei.h>
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#include <mutex>
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#include <set>
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#include <vector>
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struct ei;
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struct ei_event;
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struct ei_seat;
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struct ei_device;
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namespace deskflow {
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class EiClipboard;
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class EiKeyState;
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class PortalRemoteDesktop;
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class PortalInputCapture;
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//! Implementation of IPlatformScreen for X11
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class EiScreen : public PlatformScreen
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{
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public:
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EiScreen(bool is_primary, IEventQueue *events, bool use_portal);
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~EiScreen();
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// IScreen overrides
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void *getEventTarget() const override;
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bool getClipboard(ClipboardID id, IClipboard *) const override;
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void getShape(std::int32_t &x, std::int32_t &y, std::int32_t &width, std::int32_t &height) const override;
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void getCursorPos(std::int32_t &x, std::int32_t &y) const override;
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// IPrimaryScreen overrides
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void reconfigure(std::uint32_t activeSides) override;
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void warpCursor(std::int32_t x, std::int32_t y) override;
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std::uint32_t registerHotKey(KeyID key, KeyModifierMask mask) override;
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void unregisterHotKey(std::uint32_t id) override;
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void fakeInputBegin() override;
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void fakeInputEnd() override;
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std::int32_t getJumpZoneSize() const override;
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bool isAnyMouseButtonDown(std::uint32_t &buttonID) const override;
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void getCursorCenter(std::int32_t &x, std::int32_t &y) const override;
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// ISecondaryScreen overrides
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void fakeMouseButton(ButtonID id, bool press) override;
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void fakeMouseMove(std::int32_t x, std::int32_t y) override;
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void fakeMouseRelativeMove(std::int32_t dx, std::int32_t dy) const override;
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void fakeMouseWheel(std::int32_t xDelta, std::int32_t yDelta) const override;
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void fakeKey(std::uint32_t keycode, bool is_down) const;
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// IPlatformScreen overrides
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void enable() override;
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void disable() override;
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void enter() override;
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bool canLeave() override;
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void leave() override;
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bool setClipboard(ClipboardID, const IClipboard *) override;
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void checkClipboards() override;
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void openScreensaver(bool notify) override;
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void closeScreensaver() override;
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void screensaver(bool activate) override;
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void resetOptions() override;
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void setOptions(const OptionsList &options) override;
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void setSequenceNumber(std::uint32_t) override;
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bool isPrimary() const override;
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protected:
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// IPlatformScreen overrides
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void handleSystemEvent(const Event &event, void *) override;
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void updateButtons() override;
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IKeyState *getKeyState() const override;
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std::string getSecureInputApp() const override;
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void update_shape();
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void add_device(ei_device *device);
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void remove_device(ei_device *device);
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private:
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void init_ei();
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void cleanup_ei();
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void sendEvent(Event::Type type, void *data);
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ButtonID map_button_from_evdev(ei_event *event) const;
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void on_key_event(ei_event *event);
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void on_button_event(ei_event *event);
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void send_wheel_events(ei_device *device, const int threshold, double dx, double dy, bool is_discrete);
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void on_pointer_scroll_event(ei_event *event);
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void on_pointer_scroll_discrete_event(ei_event *event);
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void on_motion_event(ei_event *event);
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void on_abs_motion_event(ei_event *event);
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bool on_hotkey(KeyID key, bool is_press, KeyModifierMask mask);
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void handle_ei_log_event(ei *ei, ei_log_priority priority, const char *message, ei_log_context *context);
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void handle_connected_to_eis_event(const Event &event, void *);
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void handle_portal_session_closed(const Event &event, void *);
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static void cb_handle_ei_log_event(ei *ei, ei_log_priority priority, const char *message, ei_log_context *context)
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{
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auto screen = reinterpret_cast<EiScreen *>(ei_get_user_data(ei));
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screen->handle_ei_log_event(ei, priority, message, context);
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}
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private:
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// true if screen is being used as a primary screen, false otherwise
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bool is_primary_ = false;
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IEventQueue *events_ = nullptr;
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// keyboard stuff
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EiKeyState *key_state_ = nullptr;
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std::vector<ei_device *> ei_devices_;
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ei *ei_ = nullptr;
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ei_seat *ei_seat_ = nullptr;
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ei_device *ei_pointer_ = nullptr;
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ei_device *ei_keyboard_ = nullptr;
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ei_device *ei_abs_ = nullptr;
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std::uint32_t sequence_number_ = 0;
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std::uint32_t x_ = 0;
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std::uint32_t y_ = 0;
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std::uint32_t w_ = 0;
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std::uint32_t h_ = 0;
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// true if mouse has entered the screen
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bool is_on_screen_;
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// server: last pointer position
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// client: position sent before enter()
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std::int32_t cursor_x_ = 0;
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std::int32_t cursor_y_ = 0;
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double buffer_dx = 0;
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double buffer_dy = 0;
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mutable std::mutex mutex_;
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PortalRemoteDesktop *portal_remote_desktop_ = nullptr;
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PortalInputCapture *portal_input_capture_ = nullptr;
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struct HotKeyItem
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{
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public:
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HotKeyItem(std::uint32_t mask, std::uint32_t id);
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bool operator<(const HotKeyItem &other) const
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{
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return mask_ < other.mask_;
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};
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public:
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std::uint32_t mask_ = 0;
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std::uint32_t id_ = 0; // for registering the hotkey
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};
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class HotKeySet
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{
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public:
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HotKeySet(KeyID keyid);
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KeyID keyid() const
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{
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return id_;
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};
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bool remove_by_id(std::uint32_t id);
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void add_item(HotKeyItem item);
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std::uint32_t find_by_mask(std::uint32_t mask) const;
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private:
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KeyID id_ = 0;
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std::vector<HotKeyItem> set_;
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};
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using HotKeyMap = std::map<KeyID, HotKeySet>;
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HotKeyMap hotkeys_;
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};
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} // namespace deskflow
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