deskflow/src/lib/arch/IArchSleep.h
Nick Bolton 37bb0f989e
Format all source with Clang and introduce lint workflow (#7364)
* Lint script with CLang format

* Use `-i` for `clang-format` and add more logging for lint scripts

* Apply LLVM CLang formatting

* Fixed comment

* Update ChangeLog

* Fixed bad return code logic

* Improve output for linters

* Fixed re-used var in clang lint

* Fixed include order for tests and use `#if 0` instead of commenting out code

* Use full Clang format dump

* Dump Ubuntu Clang format

* Dump Clang format from Debian

* Dumped from: clang-format version 18.1.8

* Revert "Dumped from: clang-format version 18.1.8"

This reverts commit b9bbda2995bb0b4b65baf14afebb0361ec64e644.

* Remove BasedOnStyle

* Restore base Clang format file

* Use clang-format from pip

* Apply Clang format 18 style

* Add clang_format deps

* Fixed include order issues and *some* accidental includes
2024-07-02 20:07:06 +01:00

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C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/IInterface.h"
//! Interface for architecture dependent sleeping
/*!
This interface defines the sleep operations required by
synergy. Each architecture must implement this interface.
*/
class IArchSleep : public IInterface {
public:
//! @name manipulators
//@{
//! Sleep
/*!
Blocks the calling thread for \c timeout seconds. If
\c timeout < 0.0 then the call returns immediately. If \c timeout
== 0.0 then the calling thread yields the CPU.
(cancellation point)
*/
virtual void sleep(double timeout) = 0;
//@}
};