deskflow/src/lib/platform/XWindowsScreen.h
Nick Bolton 9315b089c8
Improve UI design and reduce over-use of #ifdef (#7413)
* Rename `LicenseManager` to `License`

* Rename `LicenseManager` to `License`

* Move License class to gui lib

* Rename license related classes

* Refactor serial key parsing

* Don't fail fast on containers

* Move licensed product name from config to code

* Fixed formatting

* Update code coverage generator and fixed args

* WIP: Converting license to chrono

* WIP: Fixed compile errors, tests failing

* Fixed all serial key and license tests

* Disable verbose logging

* Add missing </p>

* Add missing include

* Revert code coverage config

* Handle parse errors

* Move more classes into the new gui lib and improve license/serial object ownership

* WIP: Fixing signal/slots in MainWindow

* Fixed slot for about to quit

* Rename manual slots to solve auto-connection warnings

* Fixed logging issue

* By default, don't close to tray

* Add .env support and furthe refactor license code, also fixed some copyright dates

* Remove test code

* Fixed memory error in .env parser and refactor more licensing display code

* Fixed color inconsistencies

* Fixed link colors and made log view expand

* Disable server components rather than hiding

* Reset years of blind UI layout fiddling

* Fixed clean Qt task

* Only show notice when time limited

* Fixed main window layout

* Show connected clients

* Set 15 spacing

* Auto connect on start

* More intentional screen size

* Fixed tests related to license

* Tests for expiry notifications

* Reorg tests and remove death test

* Update gtest

* Tests for dotenv parser

* Test command process

* What the heck is that doing there?

* Merge constants headers

* Fixed magic includes

* Remove helper function

* Remove comment

* Remove extern decl

* Update ChangeLog
2024-07-26 23:53:52 +01:00

259 lines
7.2 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/Arch.h"
#include "common/stdset.h"
#include "common/stdvector.h"
#include "platform/XWindowsPowerManager.h"
#include "synergy/ClientArgs.h"
#include "synergy/KeyMap.h"
#include "synergy/PlatformScreen.h"
#if X_DISPLAY_MISSING
#error X11 is required to build synergy
#else
#include <X11/Xlib.h>
#endif
class XWindowsClipboard;
class XWindowsKeyState;
class XWindowsScreenSaver;
//! Implementation of IPlatformScreen for X11
class XWindowsScreen : public PlatformScreen {
public:
XWindowsScreen(
const char *displayName, bool isPrimary, bool disableXInitThreads,
int mouseScrollDelta, IEventQueue *events,
synergy::ClientScrollDirection m_clientScrollDirection =
synergy::ClientScrollDirection::SERVER);
virtual ~XWindowsScreen();
//! @name manipulators
//@{
//@}
// IScreen overrides
virtual void *getEventTarget() const;
virtual bool getClipboard(ClipboardID id, IClipboard *) const;
virtual void
getShape(SInt32 &x, SInt32 &y, SInt32 &width, SInt32 &height) const;
virtual void getCursorPos(SInt32 &x, SInt32 &y) const;
// IPrimaryScreen overrides
virtual void reconfigure(UInt32 activeSides);
virtual void warpCursor(SInt32 x, SInt32 y);
virtual UInt32 registerHotKey(KeyID key, KeyModifierMask mask);
virtual void unregisterHotKey(UInt32 id);
virtual void fakeInputBegin();
virtual void fakeInputEnd();
virtual SInt32 getJumpZoneSize() const;
virtual bool isAnyMouseButtonDown(UInt32 &buttonID) const;
virtual void getCursorCenter(SInt32 &x, SInt32 &y) const;
// ISecondaryScreen overrides
virtual void fakeMouseButton(ButtonID id, bool press);
virtual void fakeMouseMove(SInt32 x, SInt32 y);
virtual void fakeMouseRelativeMove(SInt32 dx, SInt32 dy) const;
virtual void fakeMouseWheel(SInt32 xDelta, SInt32 yDelta) const;
// IPlatformScreen overrides
virtual void enable();
virtual void disable();
virtual void enter();
virtual bool leave();
virtual bool setClipboard(ClipboardID, const IClipboard *);
virtual void checkClipboards();
virtual void openScreensaver(bool notify);
virtual void closeScreensaver();
virtual void screensaver(bool activate);
virtual void resetOptions();
virtual void setOptions(const OptionsList &options);
virtual void setSequenceNumber(UInt32);
virtual bool isPrimary() const;
String getSecureInputApp() const override;
protected:
// IPlatformScreen overrides
virtual void handleSystemEvent(const Event &, void *);
virtual void updateButtons();
virtual IKeyState *getKeyState() const;
private:
// event sending
void sendEvent(Event::Type, void * = NULL);
void sendClipboardEvent(Event::Type, ClipboardID);
// create the transparent cursor
Cursor createBlankCursor() const;
// determine the clipboard from the X selection. returns
// kClipboardEnd if no such clipboard.
ClipboardID getClipboardID(Atom selection) const;
// continue processing a selection request
void processClipboardRequest(Window window, Time time, Atom property);
// terminate a selection request
void destroyClipboardRequest(Window window);
// X I/O error handler
void onError();
static int ioErrorHandler(Display *);
private:
class KeyEventFilter {
public:
int m_event;
Window m_window;
Time m_time;
KeyCode m_keycode;
};
Display *openDisplay(const char *displayName);
void saveShape();
void setShape(SInt32 width, SInt32 height);
Window openWindow() const;
void openIM();
bool grabMouseAndKeyboard();
void onKeyPress(XKeyEvent &);
void onKeyRelease(XKeyEvent &, bool isRepeat);
bool onHotKey(XKeyEvent &, bool isRepeat);
void onMousePress(const XButtonEvent &);
void onMouseRelease(const XButtonEvent &);
void onMouseMove(const XMotionEvent &);
bool detectXI2();
#ifdef HAVE_XI2
void selectXIRawMotion();
#endif
void selectEvents(Window) const;
void doSelectEvents(Window) const;
KeyID mapKeyFromX(XKeyEvent *) const;
ButtonID mapButtonFromX(const XButtonEvent *) const;
unsigned int mapButtonToX(ButtonID id) const;
void warpCursorNoFlush(SInt32 x, SInt32 y);
void refreshKeyboard(XEvent *);
static Bool findKeyEvent(Display *, XEvent *xevent, XPointer arg);
private:
struct HotKeyItem {
public:
HotKeyItem(int, unsigned int);
bool operator<(const HotKeyItem &) const;
private:
int m_keycode;
unsigned int m_mask;
};
typedef std::set<bool> FilteredKeycodes;
typedef std::vector<std::pair<int, unsigned int>> HotKeyList;
typedef std::map<UInt32, HotKeyList> HotKeyMap;
typedef std::vector<UInt32> HotKeyIDList;
typedef std::map<HotKeyItem, UInt32> HotKeyToIDMap;
// true if screen is being used as a primary screen, false otherwise
bool m_isPrimary;
int m_mouseScrollDelta;
Display *m_display;
Window m_root;
Window m_window;
// true if mouse has entered the screen
bool m_isOnScreen;
// screen shape stuff
SInt32 m_x, m_y;
SInt32 m_w, m_h;
SInt32 m_xCenter, m_yCenter;
// last mouse position
SInt32 m_xCursor, m_yCursor;
// keyboard stuff
XWindowsKeyState *m_keyState;
// hot key stuff
HotKeyMap m_hotKeys;
HotKeyIDList m_oldHotKeyIDs;
HotKeyToIDMap m_hotKeyToIDMap;
// input focus stuff
Window m_lastFocus;
int m_lastFocusRevert;
// input method stuff
XIM m_im;
XIC m_ic;
KeyCode m_lastKeycode;
FilteredKeycodes m_filtered;
// clipboards
XWindowsClipboard *m_clipboard[kClipboardEnd];
UInt32 m_sequenceNumber;
// screen saver stuff
XWindowsScreenSaver *m_screensaver;
bool m_screensaverNotify;
// logical to physical button mapping. m_buttons[i] gives the
// physical button for logical button i+1.
std::vector<unsigned char> m_buttons;
// true if global auto-repeat was enabled before we turned it off
bool m_autoRepeat;
// stuff to workaround xtest being xinerama unaware. attempting
// to fake a mouse motion under xinerama may behave strangely,
// especially if screen 0 is not at 0,0 or if faking a motion on
// a screen other than screen 0.
bool m_xtestIsXineramaUnaware;
bool m_xinerama;
// stuff to work around lost focus issues on certain systems
// (ie: a MythTV front-end).
bool m_preserveFocus;
// XKB extension stuff
bool m_xkb;
int m_xkbEventBase;
bool m_xi2detected;
// XRandR extension stuff
bool m_xrandr;
int m_xrandrEventBase;
IEventQueue *m_events;
synergy::KeyMap m_keyMap;
// pointer to (singleton) screen. this is only needed by
// ioErrorHandler().
static XWindowsScreen *s_screen;
XWindowsPowerManager m_powerManager;
};