deskflow/src/lib/base/Unicode.h
Chris Rizzitello ed1217e9cc
Use Deskflow Name (#7519)
* Use Deskflow Name

* Remove business-oriented options from issue templates

* Remove business-oriented workflow

* Bump version to 3.0.0 (to avoid confusion with previously used version numbers 1.x & 2.x)

* Update readme to reflect new project name and goals

* Found some more "synergy" to rename

* Rename `synlib` to `app`

* Rename `syntool` to `deskflow-legacy`

* Rename `synwinhk` to `dfwhook`

* Rename dirs from synergy to deskflow

* Rename more "Synergy" files

* Rename app bundle ID

* Fixed copyright typo

* Rename only title in serial key dialog (to be moved downstream later)

* Preserve original serial key window for moving downstream

* Restore dialogs ready for moving downstream

* Rename `QDeskflowApplication` to `DeskflowApplication` (the Q is confusing)

* Restore Volker's original project name

* Fixed mimetype

* Fixed weird grammar

* Fixed (more) weird grammar

* Broken link, restoring (but we should move all links out of source)

* Broken link, restoring (but we should move all links out of source)

* Add write permission to valgrind-analysis.yml

* Restore AUR conflicts

* Apply Clang format

* Update ChangeLog

* Back out version change

---------

Co-authored-by: Nick Bolton <nick@symless.com>
2024-09-17 20:00:25 +01:00

149 lines
5 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2002 Chris Schoeneman
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "arch/IArchString.h"
#include "base/String.h"
#include "common/basic_types.h"
//! Unicode utility functions
/*!
This class provides functions for converting between various Unicode
encodings and the current locale encoding.
*/
class Unicode {
public:
//! @name accessors
//@{
//! Test UTF-8 string for validity
/*!
Returns true iff the string contains a valid sequence of UTF-8
encoded characters.
*/
static bool isUTF8(const String &);
//! Convert from UTF-8 to UCS-2 encoding
/*!
Convert from UTF-8 to UCS-2. If errors is not NULL then *errors
is set to true iff any character could not be encoded in UCS-2.
Decoding errors do not set *errors.
*/
static String UTF8ToUCS2(const String &, bool *errors = NULL);
//! Convert from UTF-8 to UCS-4 encoding
/*!
Convert from UTF-8 to UCS-4. If errors is not NULL then *errors
is set to true iff any character could not be encoded in UCS-4.
Decoding errors do not set *errors.
*/
static String UTF8ToUCS4(const String &, bool *errors = NULL);
//! Convert from UTF-8 to UTF-16 encoding
/*!
Convert from UTF-8 to UTF-16. If errors is not NULL then *errors
is set to true iff any character could not be encoded in UTF-16.
Decoding errors do not set *errors.
*/
static String UTF8ToUTF16(const String &, bool *errors = NULL);
//! Convert from UTF-8 to UTF-32 encoding
/*!
Convert from UTF-8 to UTF-32. If errors is not NULL then *errors
is set to true iff any character could not be encoded in UTF-32.
Decoding errors do not set *errors.
*/
static String UTF8ToUTF32(const String &, bool *errors = NULL);
//! Convert from UTF-8 to the current locale encoding
/*!
Convert from UTF-8 to the current locale encoding. If errors is not
NULL then *errors is set to true iff any character could not be encoded.
Decoding errors do not set *errors.
*/
static String UTF8ToText(const String &, bool *errors = NULL);
//! Convert from UCS-2 to UTF-8
/*!
Convert from UCS-2 to UTF-8. If errors is not NULL then *errors is
set to true iff any character could not be decoded.
*/
static String UCS2ToUTF8(const String &, bool *errors = NULL);
//! Convert from UCS-4 to UTF-8
/*!
Convert from UCS-4 to UTF-8. If errors is not NULL then *errors is
set to true iff any character could not be decoded.
*/
static String UCS4ToUTF8(const String &, bool *errors = NULL);
//! Convert from UTF-16 to UTF-8
/*!
Convert from UTF-16 to UTF-8. If errors is not NULL then *errors is
set to true iff any character could not be decoded.
*/
static String UTF16ToUTF8(const String &, bool *errors = NULL);
//! Convert from UTF-32 to UTF-8
/*!
Convert from UTF-32 to UTF-8. If errors is not NULL then *errors is
set to true iff any character could not be decoded.
*/
static String UTF32ToUTF8(const String &, bool *errors = NULL);
//! Convert from the current locale encoding to UTF-8
/*!
Convert from the current locale encoding to UTF-8. If errors is not
NULL then *errors is set to true iff any character could not be decoded.
*/
static String textToUTF8(
const String &, bool *errors = nullptr,
IArchString::EWideCharEncoding encoding =
IArchString::kPlatformDetermined);
//@}
private:
// convert UTF8 to wchar_t string (using whatever encoding is native
// to the platform). caller must delete[] the returned string. the
// string is *not* nul terminated; the length (in characters) is
// returned in size.
static wchar_t *UTF8ToWideChar(const String &, UInt32 &size, bool *errors);
// convert nul terminated wchar_t string (in platform's native
// encoding) to UTF8.
static String wideCharToUTF8(
const wchar_t *, UInt32 size, bool *errors,
IArchString::EWideCharEncoding encoding =
IArchString::kPlatformDetermined);
// internal conversion to UTF8
static String doUCS2ToUTF8(const UInt8 *src, UInt32 n, bool *errors);
static String doUCS4ToUTF8(const UInt8 *src, UInt32 n, bool *errors);
static String doUTF16ToUTF8(const UInt8 *src, UInt32 n, bool *errors);
static String doUTF32ToUTF8(const UInt8 *src, UInt32 n, bool *errors);
// convert characters to/from UTF8
static UInt32 fromUTF8(const UInt8 *&src, UInt32 &size);
static void toUTF8(String &dst, UInt32 c, bool *errors);
private:
static UInt32 s_invalid;
static UInt32 s_replacement;
};