* Use Deskflow Name * Remove business-oriented options from issue templates * Remove business-oriented workflow * Bump version to 3.0.0 (to avoid confusion with previously used version numbers 1.x & 2.x) * Update readme to reflect new project name and goals * Found some more "synergy" to rename * Rename `synlib` to `app` * Rename `syntool` to `deskflow-legacy` * Rename `synwinhk` to `dfwhook` * Rename dirs from synergy to deskflow * Rename more "Synergy" files * Rename app bundle ID * Fixed copyright typo * Rename only title in serial key dialog (to be moved downstream later) * Preserve original serial key window for moving downstream * Restore dialogs ready for moving downstream * Rename `QDeskflowApplication` to `DeskflowApplication` (the Q is confusing) * Restore Volker's original project name * Fixed mimetype * Fixed weird grammar * Fixed (more) weird grammar * Broken link, restoring (but we should move all links out of source) * Broken link, restoring (but we should move all links out of source) * Add write permission to valgrind-analysis.yml * Restore AUR conflicts * Apply Clang format * Update ChangeLog * Back out version change --------- Co-authored-by: Nick Bolton <nick@symless.com>
121 lines
3.2 KiB
C++
121 lines
3.2 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2002 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file LICENSE that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "arch/IArchNetwork.h"
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#include "io/StreamBuffer.h"
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#include "mt/CondVar.h"
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#include "mt/Mutex.h"
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#include "net/IDataSocket.h"
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class Mutex;
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class Thread;
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class ISocketMultiplexerJob;
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class IEventQueue;
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class SocketMultiplexer;
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//! TCP data socket
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/*!
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A data socket using TCP.
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*/
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class TCPSocket : public IDataSocket {
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public:
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TCPSocket(
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IEventQueue *events, SocketMultiplexer *socketMultiplexer,
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IArchNetwork::EAddressFamily family = IArchNetwork::kINET);
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TCPSocket(
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IEventQueue *events, SocketMultiplexer *socketMultiplexer,
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ArchSocket socket);
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TCPSocket(TCPSocket const &) = delete;
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TCPSocket(TCPSocket &&) = delete;
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virtual ~TCPSocket();
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TCPSocket &operator=(TCPSocket const &) = delete;
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TCPSocket &operator=(TCPSocket &&) = delete;
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// ISocket overrides
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virtual void bind(const NetworkAddress &);
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virtual void close();
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virtual void *getEventTarget() const;
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// IStream overrides
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virtual UInt32 read(void *buffer, UInt32 n);
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virtual void write(const void *buffer, UInt32 n);
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virtual void flush();
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virtual void shutdownInput();
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virtual void shutdownOutput();
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virtual bool isReady() const;
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virtual bool isFatal() const;
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virtual UInt32 getSize() const;
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// IDataSocket overrides
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virtual void connect(const NetworkAddress &);
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virtual ISocketMultiplexerJob *newJob();
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protected:
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enum EJobResult {
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kBreak = -1, //!< Break the Job chain
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kRetry, //!< Retry the same job
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kNew //!< Require a new job
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};
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ArchSocket getSocket() { return m_socket; }
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IEventQueue *getEvents() { return m_events; }
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virtual EJobResult doRead();
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virtual EJobResult doWrite();
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void setJob(ISocketMultiplexerJob *);
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bool isReadable() { return m_readable; }
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bool isWritable() { return m_writable; }
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Mutex &getMutex() { return m_mutex; }
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void sendEvent(Event::Type);
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void discardWrittenData(int bytesWrote);
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private:
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void init();
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void sendConnectionFailedEvent(const char *);
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void onConnected();
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void onInputShutdown();
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void onOutputShutdown();
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void onDisconnected();
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ISocketMultiplexerJob *
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serviceConnecting(ISocketMultiplexerJob *, bool, bool, bool);
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ISocketMultiplexerJob *
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serviceConnected(ISocketMultiplexerJob *, bool, bool, bool);
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protected:
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bool m_readable;
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bool m_writable;
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bool m_connected;
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IEventQueue *m_events;
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StreamBuffer m_inputBuffer;
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StreamBuffer m_outputBuffer;
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private:
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Mutex m_mutex;
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ArchSocket m_socket;
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CondVar<bool> m_flushed;
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SocketMultiplexer *m_socketMultiplexer;
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};
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