deskflow/src/lib/platform/OSXEventQueueBuffer.h

42 lines
1.2 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2025 Stephen Jensen <sjensen313@proton.me>
* SPDX-FileCopyrightText: (C) 2012 - 2025 Symless Ltd.
* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
*/
#pragma once
#include "base/IEventQueueBuffer.h"
#include <condition_variable>
#include <dispatch/dispatch.h>
#include <mutex>
#include <queue>
class IEventQueue;
//! Event queue buffer for OS X
class OSXEventQueueBuffer : public IEventQueueBuffer
{
public:
OSXEventQueueBuffer(IEventQueue *eventQueue);
~OSXEventQueueBuffer() override = default;
// IEventQueueBuffer overrides
void init() override;
void waitForEvent(double timeout) override;
Type getEvent(Event &event, uint32_t &dataID) override;
bool addEvent(uint32_t dataID) override;
bool isEmpty() const override;
EventQueueTimer *newTimer(double duration, bool oneShot) const override;
void deleteTimer(EventQueueTimer *timer) const override;
private:
IEventQueue *m_eventQueue;
mutable std::mutex m_mutex;
std::condition_variable m_cond;
std::queue<uint32_t> m_dataQueue;
};