deskflow/server/CClientProxy1_0.h
crs 64232c7854 updated to new automake and refactored server stuff. the server
now speaks to the primary screen and secondary screens almost
everywhere the same way through an IClient interface;  only
special primary screen calls are accessed through a different
interface, the CPrimaryClient interface.  this simplifies the
server since it no longer needs to test whether the active screen
is the primary or a secondary in most cases.

the server no longer speaks directly to the primary screen;  all
that goes through the CPrimaryClient, which often just forwards
the call.  the primary screen no longer speaks directly to the
server either, again going through the CPrimaryClient via a
IPrimaryReceiver interface.

CServerProtocol classes have been replaced by CClientProxy
classes which are very similar.  the name makes more sense
though.
2002-07-09 21:22:31 +00:00

52 lines
1.5 KiB
C++

#ifndef CCLIENTPROXY1_0_H
#define CCLIENTPROXY1_0_H
#include "CClientProxy.h"
#include "CMutex.h"
class CClientProxy1_0 : public CClientProxy {
public:
CClientProxy1_0(IServer* server, const CString& name,
IInputStream* adoptedInput,
IOutputStream* adoptedOutput);
~CClientProxy1_0();
// IClient overrides
virtual void open();
virtual void run();
virtual void close();
virtual void enter(SInt32 xAbs, SInt32 yAbs,
UInt32 seqNum, KeyModifierMask mask,
bool screenSaver);
virtual bool leave();
virtual void setClipboard(ClipboardID, const CString&);
virtual void grabClipboard(ClipboardID);
virtual void setClipboardDirty(ClipboardID, bool);
virtual void keyDown(KeyID, KeyModifierMask);
virtual void keyRepeat(KeyID, KeyModifierMask, SInt32 count);
virtual void keyUp(KeyID, KeyModifierMask);
virtual void mouseDown(ButtonID);
virtual void mouseUp(ButtonID);
virtual void mouseMove(SInt32 xAbs, SInt32 yAbs);
virtual void mouseWheel(SInt32 delta);
virtual void screenSaver(bool activate);
virtual void getShape(SInt32& x, SInt32& y,
SInt32& width, SInt32& height) const;
virtual void getCenter(SInt32& x, SInt32& y) const;
virtual SInt32 getJumpZoneSize() const;
private:
void recvInfo(bool notify);
void recvClipboard();
void recvGrabClipboard();
private:
CMutex m_mutex;
SInt16 m_x, m_y;
SInt16 m_w, m_h;
SInt16 m_zoneSize;
SInt16 m_cx, m_cy;
bool m_clipboardDirty[kClipboardEnd];
};
#endif