now speaks to the primary screen and secondary screens almost everywhere the same way through an IClient interface; only special primary screen calls are accessed through a different interface, the CPrimaryClient interface. this simplifies the server since it no longer needs to test whether the active screen is the primary or a secondary in most cases. the server no longer speaks directly to the primary screen; all that goes through the CPrimaryClient, which often just forwards the call. the primary screen no longer speaks directly to the server either, again going through the CPrimaryClient via a IPrimaryReceiver interface. CServerProtocol classes have been replaced by CClientProxy classes which are very similar. the name makes more sense though.
46 lines
1.5 KiB
C++
46 lines
1.5 KiB
C++
#ifndef IPRIMARYRECEIVER_H
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#define IPRIMARYRECEIVER_H
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#include "IInterface.h"
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#include "ClipboardTypes.h"
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#include "KeyTypes.h"
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#include "MouseTypes.h"
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#include "CString.h"
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class IPrimaryReceiver : public IInterface {
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public:
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// manipulators
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// notify of serious error. this implies that the primary screen
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// cannot continue to function.
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virtual void onError() = 0;
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// notify of info change
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virtual void onInfoChanged(SInt32 xScreen, SInt32 yScreen,
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SInt32 wScreen, SInt32 hScreen,
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SInt32 zoneSize,
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SInt32 xMouse, SInt32 yMouse) = 0;
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// notify of clipboard grab. returns true if the grab was honored,
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// false otherwise.
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virtual bool onGrabClipboard(ClipboardID) = 0;
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// notify of new clipboard data. returns true if the clipboard data
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// was accepted, false if the change was rejected.
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virtual bool onClipboardChanged(ClipboardID,
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const CString& data) = 0;
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// call to notify of events. onMouseMovePrimary() returns
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// true iff the mouse enters a jump zone and jumps.
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virtual void onKeyDown(KeyID, KeyModifierMask) = 0;
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virtual void onKeyUp(KeyID, KeyModifierMask) = 0;
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virtual void onKeyRepeat(KeyID, KeyModifierMask, SInt32 count) = 0;
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virtual void onMouseDown(ButtonID) = 0;
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virtual void onMouseUp(ButtonID) = 0;
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virtual bool onMouseMovePrimary(SInt32 x, SInt32 y) = 0;
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virtual void onMouseMoveSecondary(SInt32 dx, SInt32 dy) = 0;
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virtual void onMouseWheel(SInt32 delta) = 0;
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virtual void onScreenSaver(bool activated) = 0;
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};
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#endif
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