feat: get windows building with the UNICODE forced by using Qt refactor: remove ARCHString use QString to convert to / from utf8 build: (arch) link to common build: (base) link to arch build: (io) Link to common build: (client) link to common build: (server) link to common fix: Append to log file instead of creating a new one each log line refactor: Trim cipher description for neater log output fix: Update log messages to use wide string format for Unicode support fix: Correct event creation to use wide string for Unicode compatibility refactor: Use QStringDecoder for UTF-8 handling on Windows Daemon child process fix: Use correct wide type for Win32 consts
27 lines
631 B
C++
27 lines
631 B
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2002 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#include "arch/ArchDaemonNone.h"
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#include <QString>
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//
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// ArchDaemonNone
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//
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int ArchDaemonNone::daemonize(const QString &name, DaemonFunc const &func)
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{
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// simply forward the call to func. obviously, this doesn't
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// do any daemonizing.
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auto t = name.toStdString();
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const char *n = t.c_str();
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return func(1, &n);
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}
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QString ArchDaemonNone::commandLine() const
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{
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return {};
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}
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