isAnyMouseButtonDown() always returned false, so the server never considered the screen locked and could switch away mid-drag. Track the pressed buttons in a bitset fed by the button events. There is no way to poll them from libei, so drop the whole set whenever the state stops being trustworthy: a paused device is reset to neutral by the EIS side, a removed device sends nothing more, and releasing the input capture ends the event stream. That rule now lives in updateButtons(), which also puts EiScreen on the same resync path the other platforms already use.
233 lines
6.8 KiB
C++
233 lines
6.8 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2024, 2026 Synergy App Ltd
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* SPDX-FileCopyrightText: (C) 2022, 2026 Red Hat, Inc.
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "deskflow/IScreen.h"
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#include "deskflow/PlatformScreen.h"
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#include "platform/XDGPowerManager.h"
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#include <bitset>
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#include <climits>
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#include <libei.h>
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#include <map>
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#include <mutex>
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#include <vector>
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struct ei;
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struct ei_event;
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struct ei_seat;
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struct ei_device;
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class EventQueueTimer;
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namespace deskflow {
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class EiKeyState;
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class PortalRemoteDesktop;
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class PortalInputCapture;
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class EiClipboard;
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using ClipboardInfo = IScreen::ClipboardInfo;
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//! Implementation of IPlatformScreen for X11
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class EiScreen : public PlatformScreen
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{
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public:
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EiScreen(bool isPrimary, IEventQueue *events, bool usePortal);
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~EiScreen() override;
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// IScreen overrides
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void *getEventTarget() const final;
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bool getClipboard(ClipboardID id, IClipboard *) const override;
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void getShape(std::int32_t &x, std::int32_t &y, std::int32_t &width, std::int32_t &height) const override;
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void getCursorPos(std::int32_t &x, std::int32_t &y) const override;
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// IPrimaryScreen overrides
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void reconfigure(std::uint32_t activeSides) override;
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std::uint32_t activeSides() override;
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void warpCursor(std::int32_t x, std::int32_t y) override;
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std::uint32_t registerHotKey(KeyID key, KeyModifierMask mask) override;
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void unregisterHotKey(std::uint32_t id) override;
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void fakeInputBegin() override;
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void fakeInputEnd() override;
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std::int32_t getJumpZoneSize() const override;
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bool isAnyMouseButtonDown(std::uint32_t &buttonID) const override;
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void getCursorCenter(std::int32_t &x, std::int32_t &y) const override;
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// ISecondaryScreen overrides
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void fakeMouseButton(ButtonID id, bool press) override;
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void fakeMouseMove(std::int32_t x, std::int32_t y) override;
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void fakeMouseRelativeMove(std::int32_t dx, std::int32_t dy) const override;
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void fakeMouseWheel(ScrollDelta delta) const override;
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void fakeKey(std::uint32_t keycode, bool isDown) const;
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// IPlatformScreen overrides
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void enable() override;
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void disable() override;
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void enter() override;
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bool canLeave() override;
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void leave() override;
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bool setClipboard(ClipboardID, const IClipboard *) override;
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void checkClipboards() override;
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void openScreensaver(bool notify) override;
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void closeScreensaver() override;
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void screensaver(bool activate) override;
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void resetOptions() override;
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void setOptions(const OptionsList &options) override;
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void setSequenceNumber(std::uint32_t) override;
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bool isPrimary() const override;
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// Send clipboard event (needed by PortalInputCapture)
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void sendClipboardEvent(EventTypes type, ClipboardID id) const;
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// Local clipboard cache (used by PortalRemoteDesktop to land selection reads)
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EiClipboard *getClipboardCache() const
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{
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return m_clipboard;
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}
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// Maximum clipboard size in KB, configured by the server
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size_t maximumClipboardSize() const
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{
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return m_maximumClipboardSize;
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}
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protected:
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// IPlatformScreen overrides
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void handleSystemEvent(const Event &event) override;
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void updateButtons() override;
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IKeyState *getKeyState() const override;
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std::string getSecureInputApp() const override;
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void updateShape();
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void addDevice(ei_device *device);
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void removeDevice(ei_device *device);
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private:
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void initEi();
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void cleanupEi();
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void sendEvent(EventTypes type, void *data);
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ButtonID mapButtonFromEvdev(ei_event *event) const;
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void onKeyEvent(ei_event *event);
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void onButtonEvent(ei_event *event);
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void sendWheelEvents(ei_device *device, const int threshold, double dx, double dy, bool is_discrete);
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void onPointerScrollEvent(ei_event *event);
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void onPointerScrollDiscreteEvent(ei_event *event);
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void onMotionEvent(ei_event *event);
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void onAbsMotionEvent(const ei_event *) const;
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bool onHotkey(KeyID key, bool isPressed, KeyModifierMask mask);
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void eiLogEvent(ei_log_priority priority, const char *message) const;
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void handleConnectedToEisEvent(const Event &event);
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void handlePortalSessionClosed();
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void ensureEmulating() const;
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void stopEmulating() const;
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void cancelIdleEmulationTimer() const;
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static void handleEiLogEvent(ei *ei, const ei_log_priority priority, const char *message, ei_log_context *)
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{
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auto screen = static_cast<EiScreen *>(ei_get_user_data(ei));
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screen->eiLogEvent(priority, message);
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}
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private:
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// true if screen is being used as a primary screen, false otherwise
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bool m_isPrimary = false;
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IEventQueue *m_events = nullptr;
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// keyboard stuff
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EiKeyState *m_keyState = nullptr;
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KeyID m_lastPressed = kKeyNone;
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// mouse buttons currently held, indexed by ButtonID
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std::bitset<NumButtonIDs> m_buttons;
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// clipboard stuff
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EiClipboard *m_clipboard = nullptr;
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size_t m_maximumClipboardSize = INT_MAX;
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std::vector<ei_device *> m_eiDevices;
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ei *m_ei = nullptr;
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ei_seat *m_eiSeat = nullptr;
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ei_device *m_eiPointer = nullptr;
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ei_device *m_eiKeyboard = nullptr;
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ei_device *m_eiAbs = nullptr;
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mutable std::uint32_t m_sequenceNumber = 0;
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// Lazily-started EIS emulation: only grab while relayed input is actually
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// flowing, and release after a short idle so the compositor can DPMS-sleep
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// this screen even while the deskflow cursor logically sits on it.
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mutable bool m_isEmulating = false;
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mutable EventQueueTimer *m_idleEmulationTimer = nullptr;
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// Chosen empirically on one machine in 2026-06; not derived from any protocol constant.
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static constexpr double s_idleEmulationTimeout = 4.0;
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std::uint32_t m_activeSides = 0;
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std::uint32_t m_x = 0;
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std::uint32_t m_y = 0;
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std::uint32_t m_w = 0;
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std::uint32_t m_h = 0;
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bool m_isShapeInitialized = false;
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// true if mouse has entered the screen
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bool m_isOnScreen;
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// server: last pointer position
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// client: position sent before enter()
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std::int32_t m_cursorX = 0;
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std::int32_t m_cursorY = 0;
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double m_bufferDX = 0;
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double m_bufferDY = 0;
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mutable std::mutex m_mutex;
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PortalRemoteDesktop *m_portalRemoteDesktop = nullptr;
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PortalInputCapture *m_portalInputCapture = nullptr;
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struct HotKeyItem
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{
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public:
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HotKeyItem(std::uint32_t mask, std::uint32_t id);
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auto operator<=>(const HotKeyItem &other) const
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{
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return mask <=> other.mask;
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}
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public:
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std::uint32_t mask = 0;
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std::uint32_t id = 0; // for registering the hotkey
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};
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class HotKeySet
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{
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public:
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explicit HotKeySet(KeyID keyid);
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KeyID keyid() const
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{
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return m_id;
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}
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bool removeById(std::uint32_t id);
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void addItem(HotKeyItem item);
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std::uint32_t findByMask(std::uint32_t mask) const;
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private:
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KeyID m_id = 0;
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std::vector<HotKeyItem> m_set;
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};
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using HotKeyMap = std::map<KeyID, HotKeySet>;
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HotKeyMap m_hotkeys;
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[[no_unique_address]] XDGPowerManager m_powerManager;
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};
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} // namespace deskflow
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