deskflow/src/test/integtests/platform/XWindowsScreenTests.cpp
Nick Bolton 37bb0f989e
Format all source with Clang and introduce lint workflow (#7364)
* Lint script with CLang format

* Use `-i` for `clang-format` and add more logging for lint scripts

* Apply LLVM CLang formatting

* Fixed comment

* Update ChangeLog

* Fixed bad return code logic

* Improve output for linters

* Fixed re-used var in clang lint

* Fixed include order for tests and use `#if 0` instead of commenting out code

* Use full Clang format dump

* Dump Ubuntu Clang format

* Dump Clang format from Debian

* Dumped from: clang-format version 18.1.8

* Revert "Dumped from: clang-format version 18.1.8"

This reverts commit b9bbda2995bb0b4b65baf14afebb0361ec64e644.

* Remove BasedOnStyle

* Restore base Clang format file

* Use clang-format from pip

* Apply Clang format 18 style

* Add clang_format deps

* Fixed include order issues and *some* accidental includes
2024-07-02 20:07:06 +01:00

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1.3 KiB
C++

/*
* synergy -- mouse and keyboard sharing utility
* Copyright (C) 2012-2016 Symless Ltd.
* Copyright (C) 2011 Nick Bolton
*
* This package is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* found in the file LICENSE that should have accompanied this file.
*
* This package is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "test/global/gtest.h"
#include "test/mock/synergy/MockEventQueue.h"
#include "platform/XWindowsScreen.h"
using ::testing::_;
// TODO: fix failing tests
#if 0
TEST(CXWindowsScreenTests, fakeMouseMove_nonPrimary_getCursorPosValuesCorrect) {
MockEventQueue eventQueue;
EXPECT_CALL(eventQueue, adoptHandler(_, _, _)).Times(2);
EXPECT_CALL(eventQueue, adoptBuffer(_)).Times(2);
EXPECT_CALL(eventQueue, removeHandler(_, _)).Times(2);
XWindowsScreen screen(
":0.0", false, false, 0, &eventQueue);
screen.fakeMouseMove(10, 20);
int x, y;
screen.getCursorPos(x, y);
ASSERT_EQ(10, x);
ASSERT_EQ(20, y);
}
#endif