* Use Deskflow Name * Remove business-oriented options from issue templates * Remove business-oriented workflow * Bump version to 3.0.0 (to avoid confusion with previously used version numbers 1.x & 2.x) * Update readme to reflect new project name and goals * Found some more "synergy" to rename * Rename `synlib` to `app` * Rename `syntool` to `deskflow-legacy` * Rename `synwinhk` to `dfwhook` * Rename dirs from synergy to deskflow * Rename more "Synergy" files * Rename app bundle ID * Fixed copyright typo * Rename only title in serial key dialog (to be moved downstream later) * Preserve original serial key window for moving downstream * Restore dialogs ready for moving downstream * Rename `QDeskflowApplication` to `DeskflowApplication` (the Q is confusing) * Restore Volker's original project name * Fixed mimetype * Fixed weird grammar * Fixed (more) weird grammar * Broken link, restoring (but we should move all links out of source) * Broken link, restoring (but we should move all links out of source) * Add write permission to valgrind-analysis.yml * Restore AUR conflicts * Apply Clang format * Update ChangeLog * Back out version change --------- Co-authored-by: Nick Bolton <nick@symless.com>
73 lines
2.3 KiB
C++
73 lines
2.3 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* Copyright (C) 2012-2016 Symless Ltd.
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* Copyright (C) 2004 Chris Schoeneman
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*
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* This package is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* found in the file LICENSE that should have accompanied this file.
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*
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* This package is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "base/EventTypes.h"
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#include "base/String.h"
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#include "io/IStream.h"
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#include "net/ISocket.h"
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//! Data stream socket interface
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/*!
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This interface defines the methods common to all network sockets that
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represent a full-duplex data stream.
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*/
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class IDataSocket : public ISocket, public deskflow::IStream {
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public:
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class ConnectionFailedInfo {
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public:
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ConnectionFailedInfo(const char *what) : m_what(what) {}
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String m_what;
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};
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IDataSocket(IEventQueue *events) {}
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//! @name manipulators
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//@{
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//! Connect socket
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/*!
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Attempt to connect to a remote endpoint. This returns immediately
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and sends a connected event when successful or a connection failed
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event when it fails. The stream acts as if shutdown for input and
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output until the stream connects.
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*/
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virtual void connect(const NetworkAddress &) = 0;
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//@}
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// ISocket overrides
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// close() and getEventTarget() aren't pure to work around a bug
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// in VC++6. it claims the methods are unused locals and warns
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// that it's removing them. it's presumably tickled by inheriting
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// methods with identical signatures from both superclasses.
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virtual void bind(const NetworkAddress &) = 0;
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virtual void close();
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virtual void *getEventTarget() const;
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// IStream overrides
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virtual UInt32 read(void *buffer, UInt32 n) = 0;
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virtual void write(const void *buffer, UInt32 n) = 0;
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virtual void flush() = 0;
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virtual void shutdownInput() = 0;
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virtual void shutdownOutput() = 0;
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virtual bool isReady() const = 0;
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virtual bool isFatal() const = 0;
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virtual UInt32 getSize() const = 0;
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};
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