deskflow/src/lib/gui/core/ServerConnection.h

55 lines
1.4 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2021 Symless Ltd.
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
*/
#pragma once
#include <QString>
#include <QStringList>
#include "gui/config/IAppConfig.h"
#include "gui/config/IServerConfig.h"
#include "gui/config/ServerConfigDialogState.h"
#include "gui/messages.h"
namespace deskflow::gui {
class ServerConnection : public QObject
{
Q_OBJECT
using IServerConfig = deskflow::gui::IServerConfig;
public:
struct Deps
{
virtual ~Deps() = default;
virtual messages::NewClientPromptResult
showNewClientPrompt(QWidget *parent, const QString &clientName, bool serverRequiresPeerAuth = false) const;
};
explicit ServerConnection(
QWidget *parent, IAppConfig &appConfig, IServerConfig &serverConfig,
const config::ServerConfigDialogState &serverConfigDialogState,
std::shared_ptr<Deps> deps = std::make_shared<Deps>()
);
void handleLogLine(const QString &logLine);
signals:
void messageShowing();
void configureClient(const QString &clientName);
private:
void handleNewClient(const QString &clientName);
QWidget *m_pParent;
IAppConfig &m_appConfig;
IServerConfig &m_serverConfig;
const config::ServerConfigDialogState &m_serverConfigDialogState;
std::shared_ptr<Deps> m_pDeps;
QStringList m_receivedClients;
bool m_messageShowing = false;
};
} // namespace deskflow::gui