refactor: correctly use [[maybe_unused]]

This commit is contained in:
sithlord48 2026-03-26 19:20:16 -04:00 committed by Nick Bolton
parent ca6220ad30
commit 15bae79bf4
2 changed files with 3 additions and 3 deletions

View file

@ -46,12 +46,12 @@ protected:
void addHotkey();
void editHotkey();
void removeHotkey();
void listHotkeysSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected [[maybe_unused]]);
void listHotkeysSelectionChanged(const QItemSelection &selected, [[maybe_unused]] const QItemSelection &deselected);
void addAction();
void editAction();
void removeAction();
void listActionsSelectionChanged(const QItemSelection &selected, const QItemSelection &deselected [[maybe_unused]]);
void listActionsSelectionChanged(const QItemSelection &selected, [[maybe_unused]] const QItemSelection &deselected);
void toggleSwitchDoubleTap(bool enable);
void setSwitchDoubleTap(int within);

View file

@ -30,7 +30,7 @@ public:
std::string m_what;
};
explicit IDataSocket(const IEventQueue *events [[maybe_unused]])
explicit IDataSocket([[maybe_unused]] const IEventQueue *events)
{
// do nothing
}