57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
/*
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* Deskflow -- mouse and keyboard sharing utility
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* SPDX-FileCopyrightText: (C) 2012 - 2016 Symless Ltd.
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* SPDX-FileCopyrightText: (C) 2004 Chris Schoeneman
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* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
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*/
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#pragma once
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#include "io/IStream.h"
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#include "net/ISocket.h"
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#include <string>
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//! Data stream socket interface
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/*!
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This interface defines the methods common to all network sockets that
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represent a full-duplex data stream.
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*/
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class IDataSocket : public ISocket, public deskflow::IStream
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{
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public:
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class ConnectionFailedInfo
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{
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public:
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explicit ConnectionFailedInfo(const char *what) : m_what(what)
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{
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// do nothing
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}
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std::string m_what;
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};
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explicit IDataSocket([[maybe_unused]] const IEventQueue *events)
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{
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// do nothing
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}
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//! @name manipulators
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//@{
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//! Connect socket
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/*!
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Attempt to connect to a remote endpoint. This returns immediately
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and sends a connected event when successful or a connection failed
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event when it fails. The stream acts as if shutdown for input and
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output until the stream connects.
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*/
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virtual void connect(const NetworkAddress &) = 0;
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//@}
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// ISocket overrides
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void close() override;
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void *getEventTarget() const override;
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virtual bool isFatal() const = 0;
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};
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