deskflow/src/lib/platform/EiEventQueueBuffer.h
sithlord48 1085df54ed refactor: Reuse compliance
build files and documentation: MIT
  images / sources: GPL-2.0-only
  breeze icons: LGPL-2.0-only
  Microsoft MSM file, vc redist license
2025-01-27 17:05:47 -05:00

49 lines
1.2 KiB
C++

/*
* Deskflow -- mouse and keyboard sharing utility
* SPDX-FileCopyrightText: (C) 2024 Symless Ltd.
* SPDX-FileCopyrightText: (C) 2022 Red Hat, Inc.
* SPDX-License-Identifier: GPL-2.0-only WITH LicenseRef-OpenSSL-Exception
*/
#pragma once
#include "base/IEventQueueBuffer.h"
#include "deskflow/IScreen.h"
#include "mt/Thread.h"
#include "platform/EiScreen.h"
#include <libei.h>
#include <memory>
#include <mutex>
#include <queue>
namespace deskflow {
//! Event queue buffer for Ei
class EiEventQueueBuffer : public IEventQueueBuffer
{
public:
EiEventQueueBuffer(EiScreen *screen, ei *ei, IEventQueue *events);
~EiEventQueueBuffer();
// IEventQueueBuffer overrides
void init() override
{
}
void waitForEvent(double timeout_in_ms) override;
Type getEvent(Event &event, uint32_t &dataID) override;
bool addEvent(uint32_t dataID) override;
bool isEmpty() const override;
EventQueueTimer *newTimer(double duration, bool oneShot) const override;
void deleteTimer(EventQueueTimer *) const override;
private:
ei *ei_;
IEventQueue *events_;
std::queue<std::pair<bool, uint32_t>> queue_;
int pipe_w_, pipe_r_;
mutable std::mutex mutex_;
};
} // namespace deskflow